| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/3rdparty/harfbuzz-ng/harfbuzz-ng.pro
src/gui/image/qimage_conversions.cpp
src/gui/opengl/qopenglextensions_p.h
src/gui/text/qtextengine.cpp
src/network/ssl/qsslsocket_openssl.cpp
src/plugins/platforms/eglfs/qeglfshooks_stub.cpp
src/plugins/platforms/eglfs/qeglfsscreen.cpp
src/plugins/platforms/eglfs/qeglfswindow.cpp
src/plugins/platforms/windows/qwindowsfontdatabase.cpp
src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
src/plugins/platforms/windows/qwindowsnativeinterface.cpp
src/plugins/platforms/windows/qwindowsscreen.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
src/plugins/platforms/windows/qwindowswindow.h
src/plugins/platforms/xcb/qxcbdrag.h
src/widgets/itemviews/qabstractitemview.cpp
src/widgets/kernel/qwidget.cpp
src/widgets/util/qsystemtrayicon_p.h
tests/auto/corelib/itemmodels/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp
Thanks to Friedemann Kleint for resolving the qwindowsfontdatabase.cpp
conflicts.
Change-Id: I937232c30523d5121c195d947d92aec6f129b03e
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CppCat detected duplicate sub-expressions in the code that checked for
BottomLeftSection and BottomRightSection. It was fairly obvious to
see what the values should be.
Change-Id: Id45ca5bbd26c92b800c60867fef5170578216eee
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Change-Id: Id5280c1d9feab95e1506569f3d0eb23eeb74935f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: I28c898f869ed3f03b08ff55f2972a38667c755ad
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Classes should either use or not use override, otherwise it hurts
code readability.
Some inline keywords were removed because of an error with MSVC2010:
error C2216: 'override' cannot be used with 'inline'
Change-Id: I7276d5525a92281bd0d743beb11d0dc73441443b
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.
In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.
Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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If the user has some objects selected and holds down the "extend selection"
key (Control on Windows, Command on Mac OS X), clicking and dragging a
rubber band selection deselects the current selection. This is
counter-intuitive and confusing for users.
This commit fixes the behavior so users can extend selections using the
rubber band when the proper key is held down.
Task-number: QTBUG-6523
Change-Id: Ieda4aaa50adb351c0405f5cb8aae23332eec58a9
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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There's a lot of code now requiring it. Any compiler that doesn't
support the keyword is too old for Qt now. The last time anyone asked
about this macro was for QTBUG-27393 and we don't know which compiler
that was.
As a necessity, this patch contains a reversal of
a0c3a57aed5cde37017733e7cf5e41cc6a1174aa
[ChangeLog][Compiler Specific Changes] Qt 5.5 now unconditionally uses
the "using" keyword. Compilers that do not support this keyword are
deprecated and will not be able to build Qt. Previous versions of Qt may
or may not compile, as no testing was done to ensure it worked.
Change-Id: Ief042f34aba555a095d1f342a0ee7ee9feadf42d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
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Conflicts:
src/corelib/global/qglobal.h
src/platformsupport/platformcompositor/qopenglcompositor.cpp
src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Change-Id: I5422868500be695584a496dbbbc719d146bc572d
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Set the source for mouse events which were caused
by other mouse events.
Change-Id: Ifca1648883ef2b94bb317ed9340759475d350146
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Snippets [1] and [QGraphicsItem type] are the exact same, each
referenced once, and only in the same file. Removed the later snippet.
Change-Id: I4f35a8322034b00e9b5f5d6c6d96e652f11f8384
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Done automatically with clang-modernize on linux
(But does not add Q_DECL_OVERRIDE to the function that are marked
as inline because it a compilation error with MSVC2010)
Change-Id: I2196ee26e3e6fe20816834ecea5ea389eeab3171
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It can be removed now because we now have a better caching
mechanism than before. It should therefore not be needed anymore.
Since nothing else calls hasChanged, we can finally get rid of it.
This simplifies the code and enables us to further improvements to the
code.
Change-Id: I51afe5a97311e3e361ae8b491ecbcd21bbedacd1
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
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Unlike QTextEdit, there's no implicit width for a QGraphicsTextItem,
meaning any rich text that is supposed to be centered or right aligned
will not be unless the user explicitly sets the width.
There's also another possibility: calling adjustSize() manually.
Document that.
Task-number: QTBUG-312
Change-Id: I83023269f4c63643e8224887efe2143dd1bb1908
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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This particular "feature" leaked into QtQuick1 back in the day. Still
it was never documented in QGraphicsView.
Task-number: QTBUG-18267
Change-Id: Ib5fb446015176f6e9b4095f6ec9030258cbd1ad4
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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It is possible that Qt calls paint() several times for an item that
has caching enabled, even without any explicit call to update(). There
are various reasons why that is possible (memory pressure, item gets
transformed, etc.); the important part is that
1) the user must not rely into "caching enabled" = "1 paint() call"
2) the user must always draw the same content from within paint(),
unless update() was called before that call to paint().
Task-number: QTBUG-18410
Change-Id: I2c8d77e6e11aaceffc9a21003dd3f4cc46edd582
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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Task-number: QTBUG-39027
Change-Id: Icb5998a4e28edbc6952bc79d970c5ce6dbe57d69
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Conflicts:
src/gui/text/qfontdatabase.cpp
Change-Id: I6ac1f55faa22b8e7b591386fb67f0333d0ea443d
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Removing and adding toplevel items could result in invalid stacking
order (not corresponding to insertion order).
Task-number: QTBUG-19316
Change-Id: Ia8646784a2181cfa936b101e2adaf7e7e73bb83d
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Selection rectangle was incorrectly mapped to scene space when the
view was rotated. It became a rotated rectangle instead of the correct
polygon (rhombus).
Task-number: QTBUG-42008
Change-Id: Ib7b366bec7e1f83109e03c434268ad6897138f30
Reviewed-by: Thorbjørn Lund Martsum <tmartsum@gmail.com>
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Since layout items can now be hidden, this also makes sure we respect
the QSizePolicy::retainSizeWhenHidden
Task-number: QTBUG-20132
Change-Id: Iab59fc9b61d4ca1bb2208c479a027da6eb0283a9
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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If no pen is set on the item, we can completely ignore the
pen for the creation of the items shape. This both speeds
up the creation of the shape and applying it as a clip mask
as well as creating more correct results.
Task-number: QTBUG-32846
Change-Id: I5f6f690256c71309713d8f746e67599af3088dd7
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I05fcd8dc66d9ad0dc76bb7f5bae05c9876bfba14
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Using Python script title-cased.py
Task-number: QTBUG-41250
Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/image/qimage.cpp
src/gui/image/qppmhandler.cpp
src/gui/kernel/qguiapplication.cpp
src/gui/painting/qpaintengine_raster.cpp
Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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The isAlwaysAskOption was removed in 38621713150b663355ebeb799a5a50d8e39a3c38
so manually removed code in
src/plugins/bearer/connman/qconnmanengine.cpp
Conflicts:
src/corelib/global/qglobal.h
src/corelib/tools/qcollator_macx.cpp
src/corelib/tools/qstring.cpp
src/gui/kernel/qwindow.cpp
src/gui/kernel/qwindow_p.h
src/gui/text/qtextengine.cpp
src/platformsupport/fontdatabases/fontconfig/qfontenginemultifontconfig_p.h
src/plugins/platforms/android/qandroidinputcontext.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
src/plugins/platforms/xcb/qglxintegration.h
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
src/testlib/qtestlog.cpp
src/widgets/dialogs/qfiledialog.cpp
src/widgets/kernel/qwindowcontainer.cpp
tests/auto/corelib/tools/qcollator/tst_qcollator.cpp
tests/auto/gui/text/qtextscriptengine/tst_qtextscriptengine.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp
Change-Id: Ic5d4187f682257a17509f6cd28d2836c6cfe2fc8
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Change-Id: I7a4dd22ea3bcebf4c3ec3ad731628fd8f3c247e0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It doesn't allocate memory, so cannot throw and is a lot faster
than qgetenv().
Change-Id: I774ae9011b855f746b5e3fdf25995d81ec60b82a
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Use a proper function for that.
Change-Id: I166ce44b8987d522cb01bae57009b2b862851b92
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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When using a linear index, all items in a scene are stored in a QList.
While adding new items is a constant operation, removal requires a
traversal through the entire list. This is especially problematic
when the scene contains millions of items and many of them are removed,
which requires a linear search for each item, resulting in a very slow
operation. Moreover, this behavior is actually inconsistent with the
current documentation which states for the linear index:
"Adding, moving and removing items, however, is done in constant time."
With this change, the list is sorted once an item needs to be removed.
The item to be removed is then found using binary search. To reduce
the overhead of sorting the list is not sorted from scratch. First the
newly inserted items are sorted and then the two parts of the list
are merged.
[ChangeLog][QtWidgets][QGraphicsScene] Speed up the removal of items
when using the linear index.
Change-Id: I28708622605d7fb0fac656df1f9b2f2fa3136759
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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This reverts commit bf2ec0183cb62034f2a4e700b7ab741371fcb106.
That patch changed the way the linear index works in QGraphicsScene
in order to speed up item removal. That patch occasionally rebuilt
the index by recursively exploring all items in the scene, starting
with the top level. Further testing revealved that in some
circumstances, rebuilding the index in this way can be slow, thereby
significantly slowing down the index compared to the unpatched
version.
The original patch only exists in the qt 5.4 branch and has not been
released.
Change-Id: I081dbcdcc86196ef382466c3e800a33eab9a5b79
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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It is not valid to dereference a null pointer, even if it's just in order
to access enum constants
Change-Id: Id404c308ae7ffd879afdd678302e3ac4e0c69001
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
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QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d54be6d94381c72af28dda79cbc027d4
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
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Change-Id: I6e255483d63a3024d9cbfe09a12f33d7fddf36c0
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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It is useful to be able to detect synthesized mouse events
in GraphicsView as well.
[ChangeLog][QtWidgets][QGraphicsSceneMouseEvent] Accessors
for Qt::MouseEventSource and Qt::MouseEventFlags were added to
QGraphicsSceneMouseEvent to enable detection of
synthesized mouse events.
Task-number: QTBUG-39814
Change-Id: Ib5835fef1f484005f9b0fc86518ed32ea79cd80f
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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When using a linear index, all items in a scene are stored in a QList.
While adding new items is a constant operation, removal requires a
traversal through the entire list. This is especially problematic
when the scene contains millions of items and many of them are removed,
which requires a linear search for each item, resulting in a very slow
operation. Moreover, this behavior is actually inconsistent with the
current documentation which states for the linear index:
"Adding, moving and removing items, however, is done in constant time."
Instead of removing items from the list in the index, this patch just
marks the list as invalid. The next time the list is required it will
be rebuilt from scratch by traversing all items from the scene. This
new behavior more accurately matches the documentation.
Testing this change in a scene with over 1 million objects, resulted
in a massive speed up, effectively eliminating the overhead of item
removal.
[ChangeLog][QtWidgets][QGraphicsScene] Speed up the removal of items
when using the linear index.
Change-Id: I95c7b90b9f1fe426018695b6429138530e6d2f3e
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Manually changed enum to LibGL in
src/plugins/platforms/xcb/qglxintegration.cpp
Change-Id: If34ee6cce3d1d51fb4bb1fdfa59c30389ea0d207
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Change-Id: Iccc58490b330657d5d23c333fc408cde33231d95
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
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Clear proxyWidget pointer in slot
QGraphicsProxyWidgetPrivate::_q_removeWidgetSlot().
Task-number: QTBUG-29684
Task-number: QTBUG-33213
Change-Id: Ibdbd52aa810ca908e3d98daa00954345e7a93a48
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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The new flag ItemContainsChildrenInShape is similar to the existing
flag ItemClipsChildrenToShape. Setting the new flag makes QGraphicsScene
assume that children are drawn within the shape of the current item
but this is not enforced by clipping. When an application manually
ensures this clipping boundary, setting the new flag removes the
overhead of enforcing the clip with ItemClipsChildrenToShape, while
still allowing other routines to behave more optimially by assuming
children are within the shape of the current item.
[ChangeLog][QtWidgets][QGraphicsItem] Added the
ItemContainsChildrenInShape flag that enables using optimizations
of ItemClipsChildrenToShape without the overhead of enforcing the clip.
Change-Id: I5496fe1ca331b77fd51e0df8a3ace2b8e939eaf2
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Conflicts:
src/gui/image/qjpeghandler.cpp
Change-Id: I9db3acea7d5c82f5da679c8eaeb29431136665f0
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QTextLayout's setAdditionalFormats() is expected to invalidate
the shaping results, so that the layouting must be done *after*
the format range(s) gets applied.
Task-number: QTBUG-33475
Change-Id: I6b948fc179da915545a98ac36f2c20163947ec9e
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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QGraphicsPixmapItem did not take the pixmaps
devicePixelRatio into account when calculating the
bounding rect. As a consequence, a 512x512@2x pixmap
would get a 512x512 bounding size instead of the
correct 256x256 bounding size.
Task-number: QTBUG-37008
Change-Id: I266e418b7e5d92bf1d4c96bd9380a27708dc2b4a
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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Correct the tense of send vs sent in comments and documentation.
Change-Id: I1c5ce9a7b1e49b8b0e8dcfde7d732e4c69acf73a
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The minimumRenderSize is a qreal value that is used as a lower bound to
determine what items are visible when a scene is rendered. If an item's
view-transformed width or height are less than minimumRenderSize then
this item is considered to insignificantly affect the final result and
is not drawn. If the item clips its children to its shape they are
automatically not drawn. This greatly reduces the drawing overhead
for scenes with many items rendered in a zoomed out view.
[ChangeLog][QtWidgets][QGraphicsScene] Added the minimumRenderSize
property which can be used to speed up rendering by not painting
items, smaller than a give size.
Change-Id: Ie208234707dffb4d2fc620fc5d1514e0c144d9a8
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
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The name was misspelled in \fn.
Change-Id: I09824b72423b116612ee6e1069793de95d76f883
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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