| Commit message (Collapse) | Author | Age | Files | Lines |
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A define moved out of the #ifndef QT_NO_OPENGL scope.
Change-Id: I41c943b97f165b5171581e01f3a4b2d3fb25747e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Conflicts:
configure
configure.json
Change-Id: Iba032d9a29c273da2585632bc6e22bbafb961808
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Change-Id: If6ba05867e7c98159e1b94ff71923e8b36bdbccb
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windows and xcb enables SwitchableWidgetComposition meaning that widget
backing stores will fall back to the normal flush path when no render-to-texture
widgets are visible anymore in the window. This switch however can lead to
artifacts with the image of the rtt widget remaining visible until the next
full bacinkgstore sync. The safe and simple way around this is to do the
switch only in the next flush, keeping the flush where the switch is
discovered on the OpenGL-based composition path still.
Task-number: QTBUG-54241
Change-Id: I1d3f10999f69c58efa791dd724891add56949dee
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Conflicts:
config_help.txt
configure
mkspecs/features/uikit/sdk.prf
src/corelib/global/qhooks.cpp
src/corelib/io/qfilesystemwatcher.cpp
src/corelib/io/qlockfile_unix.cpp
src/corelib/tools/qalgorithms.h
src/gui/kernel/qwindowsysteminterface.h
src/gui/text/qtextdocument_p.cpp
src/network/access/access.pri
src/network/access/qnetworkaccessmanager.cpp
src/network/access/qnetworkreplynsurlconnectionimpl.mm
src/src.pro
src/testlib/qtestcase.cpp
src/widgets/kernel/qwidgetbackingstore_p.h
src/widgets/styles/qwindowscestyle.cpp
src/widgets/styles/qwindowsmobilestyle.cpp
tests/auto/corelib/io/qdiriterator/qdiriterator.pro
tests/auto/corelib/io/qfileinfo/qfileinfo.pro
tests/auto/gui/kernel/qwindow/BLACKLIST
tests/auto/widgets/dialogs/qfilesystemmodel/tst_qfilesystemmodel.cpp
tools/configure/configureapp.cpp
Change-Id: Ibf7fb9c8cf263a810ade82f821345d0725c57c67
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Conflicts:
.qmake.conf
config.tests/unix/nis/nis.cpp
mkspecs/unsupported/freebsd-g++/qplatformdefs.h
src/corelib/tools/qdatetime.cpp
src/corelib/tools/qsimd.cpp
src/corelib/tools/qsimd_p.h
src/network/access/access.pri
src/network/access/qnetworkreplynsurlconnectionimpl.mm
src/network/access/qnetworkreplynsurlconnectionimpl_p.h
src/plugins/platforms/cocoa/qnsview.mm
src/plugins/printsupport/windows/qwindowsprintdevice.cpp
tests/auto/corelib/kernel/qobject/tst_qobject.cpp
tests/auto/network/access/qnetworkreply/BLACKLIST
tests/auto/widgets/widgets/qopenglwidget/BLACKLIST
Change-Id: I4b32055bbf922392ef0264fd403405416fffee57
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Whenever a regular QWidget contains a child render-to-texture widget
(like a QOpenGLWidget) that is opaque (attribute
Qt::WA_OpaquePaintEvent is set) and completely covers the parent
geometry, the child widget would not be shown.
This happens because QWidgetBackingStore::doSync contains a check to
see if an opaque child completely covers its parent, in which case it
does not draw the parent, and only draws the child.
This is an issue if the widget is actually a texture-based one, because
for it to be seen on screen, the parent widget has to be redrawn with a
proper blending mask, so that the rtt widget gets properly composed
into the place where the mask is.
The fix consists in keeping the parent widget being marked dirty, in case
it has an opaque texture-based child that completely covers it. This will
force a redraw of the parent widget with a proper blending mask.
Change-Id: If1feec04b86bff2c49158b8d72f175cec252dea1
Task-number: QTBUG-52123
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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The performance optimization of falling back to flushing windows the normal
(raster) way once no render-to-texture widgets are visible has issues with
fullscreen windows, presumably due to the compositor's special handling of
such windows. Disable our smartness and stick with composeAndFlush for
ever in case the window is fullscreen.
Change-Id: Ifb31e0d36bd0a3933fcfe55a9a7d502513d6e3cf
Task-number: QTBUG-53515
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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This was no longer used and always false.
Change-Id: I981055e6cc736cfe3432914c173c8b3edc31b46e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
configure
mkspecs/common/wince/qplatformdefs.h
src/plugins/platforms/directfb/qdirectfbbackingstore.cpp
src/plugins/platforms/xcb/qxcbbackingstore.cpp
Change-Id: Ied4d31264a9afca9514b51a7eb1494c28712793c
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Conflicts:
src/widgets/styles/qgtkstyle_p.cpp
tests/auto/corelib/io/qtextstream/test/test.pro
tests/auto/corelib/plugin/plugin.pro
Change-Id: I512bc1b36acf3933ed2b96c00f476ee3819c1f4b
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A very simple way to save ~3KiB in test size and 440b in
data size on GCC 5.3 Linux AMD64 release builds.
Change-Id: I6619148cc497116b9772a00e1bc30d573a2b2534
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Saves ~600b in text size on optimized GCC 5.3 Linux AMD64 builds.
Change-Id: Ib542a128982fc53638780945014d903f2cbee9c3
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This also reverts commit 018e670a26ff5a61b949100ae080f5e654e7bee8.
The change was introduced in 5.6. After the refactoring, 14960f52,
in 5.7 branch and a merge, it is not needed any more.
Conflicts:
.qmake.conf
src/corelib/io/qstandardpaths_mac.mm
src/corelib/tools/qsharedpointer_impl.h
tests/auto/widgets/itemviews/qlistview/tst_qlistview.cpp
Change-Id: If4fdff0ebf2b9b5df9f9db93ea0022d5ee3da2a4
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Change-Id: I0b190005377a23a91da3563428e223b8a3b18333
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QWidgetBackingStore::sync() has two variants. The widget texture list
logic was only present in one of them. This led to problems on eglfs
in cases when the other variant got invoked. (for instance using the
scroll area in the qopenglwidget example)
eglfs relies on the texture lists's lock status to properly serialize
its somewhat asynchronous built-in compositing mechanism and therefore
is the only platform affected. The patch moves the code to be invoked
from both sync() variants.
Task-number: QTBUG-50668
Change-Id: I4c62987b7bb3cc40f98a4e94447368d2f740dbfd
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Conflicts:
src/corelib/io/qfilesystemwatcher_win.cpp
src/corelib/plugin/plugin.pri
src/plugins/platforms/cocoa/qcocoaaccessibility.mm
tests/auto/corelib/tools/qlocale/tst_qlocale.cpp
Change-Id: Id6824631252609a75eff8b68792e4d10095c8fc1
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Change-Id: If34fa53402985f6b3c5e7217bce4a1177af835b6
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Conflicts:
src/corelib/io/qiodevice_p.h
src/corelib/kernel/qvariant_p.h
src/corelib/tools/qsimd.cpp
src/gui/kernel/qguiapplication.cpp
tests/auto/network/socket/qtcpsocket/tst_qtcpsocket.cpp
Change-Id: I742a093cbb231b282b43e463ec67173e0d29f57a
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Since 7c6625b105511191f739d07dc658094ff6f682ac native OpenGL widgets
are able to render, but performance is very low. It also slows down
rendering for top-level OpenGL widgets.
Render-to-texture widgets prevent triggering unnecessary backingstore
painting when only the OpenGL content changes.
This patch makes possible to use that feature for native and top-level
widgets by calling "markDirtyOnScreen()" function only when necessary.
This patch also prevents native and top-level OpenGL widgets from
flickering during resizing.
Task-number: QTBUG-50381
Task-number: QTBUG-49620
Change-Id: I0c16ea644fb869a00772fd74e1709611e627bff3
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Conflicts:
src/gui/painting/painting.pri
src/plugins/platforms/xcb/qxcbconnection.cpp
tests/auto/corelib/thread/qthreadstorage/qthreadstorage.pro
tests/auto/corelib/tools/qlocale/test/test.pro
tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
tools/configure/environment.cpp
Change-Id: I9c40f458b89b2c206de2d2c24e90b5f679c93495
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Graphics effects may exceed the window size, causing platform
backing store operations to fail (see QWidgetPrivate::effectiveRectFor()).
Task-number: QTBUG-49785
Change-Id: Iff16da599397d19acb86010fe7023f3ce15b6d6f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Task-number: QTBUG-49655
Change-Id: I7a5d08f681a7d87709aac745154730764040e922
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Conflicts:
src/corelib/kernel/qcoreapplication.cpp
src/corelib/kernel/qeventdispatcher_blackberry.cpp
src/network/bearer/qnetworkconfiguration.cpp
src/plugins/bearer/blackberry/qbbengine.cpp
src/plugins/platforms/android/androidjnimain.cpp
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/plugins/platforms/qnx/qqnxbpseventfilter.cpp
src/plugins/platforms/qnx/qqnxfiledialoghelper_bb10.cpp
src/plugins/platforms/qnx/qqnxinputcontext_imf.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxnavigatorbps.cpp
src/plugins/platforms/qnx/qqnxvirtualkeyboardbps.cpp
src/plugins/platforms/qnx/qqnxwindow.cpp
src/widgets/kernel/qwidgetwindow.cpp
src/widgets/styles/qwindowsvistastyle.cpp
src/widgets/styles/qwindowsxpstyle.cpp
src/widgets/widgets/qtoolbararealayout.cpp
tests/auto/corelib/global/qflags/qflags.pro
tests/auto/corelib/itemmodels/qitemmodel/modelstotest.cpp
tests/auto/corelib/tools/qversionnumber/qversionnumber.pro
tests/auto/widgets/dialogs/qfilesystemmodel/tst_qfilesystemmodel.cpp
Change-Id: I37be88c6c185bb85404823353e027a0a6acdbce4
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Make it opt-in because doing a normal backingstore flush does not seem to
work on Cocoa once we use OpenGL on the window. Windows and Linux should
be able to cope with this.
This means that platforms outside Windows and Linux will continue to have
the problem of having GL-based compositing enabled for ever after having a
QOpenGL/QuickWidget shown in the window once, but the issue is most
prevalent on Windows anyway, OS X machines can deal with OpenGL better
in general.
Task-number: QTBUG-49172
Change-Id: I30fd2efa95cc4f6eed9cf7f7613d0750355c775c
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Change-Id: Ib43c6f126998eefcfed9a7c1f2bcbac8b4dd05ec
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Changes to other widgets in the window, especially special cases like
moving dock widgets around, trigger an unfortunately high number of
paint events and calls to paintGL(). Let's try to avoid this.
There is no need to send out a paint event to a texture-backed widget
when it was not explicitly dirtied. Overlaps won't matter since such
widgets are not part of the backingstore. Everything else has to work
like ordinary widgets, though, it is only the QPaintEvent sending we
can optimize away, nothing else.
Task-number: QTBUG-49466
Change-Id: I8ef294ba0a6c305d0002a80e85c06db2c2501cf8
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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The recent changes added a widgetTexturesFor() helper function. There
has to be a dummy version of this for -no-opengl builds because
QPlatformTextureList is not available in such builds at all, meaning
the real function is not suitable outside !QT_NO_OPENGL.
Change-Id: Ib108b1804f539796631b1927de89937236781d2a
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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If, after checking a condition, we issue a qWarning(),
by definition that check is unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
This change contains the changes to the accessible/,
effects/, kernel/, styles/ and itemviews/ subdirs.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In QWidgetPrivate::setWindowModified_helper(), as a
drive-by, I swapped the evaluation order of an
&&-expression (newly wrapped in Q_UNLIKELY) to be
more readable and more efficient (cheaper check
first) at the same time.
In qDraw* (qdrawutil.cpp), simplified boolean
expressions (sometimes by skipping re-checking
conditions already checked in a previous guard clause).
Change-Id: I58be22be0a33522c2629a66c2f6c795771a99f3f
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Currently QOpenGLWidget and QQuickWidget do not support having native
child widgets inside the same top-level window. In some cases this is
inevitable, f.ex. multimedia may require native windows when used from
widget apps. winId() calls made for various (valid or invalid) reasons
are also problematic.
There are no blockers for supporting this setup, however. By storing
multiple texture lists (one for each subtree where the root is a
native widget), adding the missing markDirtyOnScreen calls, letting
each native widget access the correct texture list (i.e. the one
corresponding to its children) when they are (separately) flushed, and
fixing composeAndFlush() to take the update region and the (native
child) offset into account, it can all be made functional.
The change also fixes the issue of keeping GL-based compositing
enabled even after all render-to-texture widgets in the window become
hidden. Due to the changes of how such widgets are gathered,
composeAndFlush() is not invoked anymore when no such widgets are
discovered for a given native parent. This is great since having
compositing enabled infinitely is an issue for applications like Qt
Creator that implement certain views with QQuickWidgets but cannot
afford the cost of texture uploads in other places (e.g. for the text
editor) on slower machines.
The openglwidget manual test is greatly enhanced to test various
situations (MDI, scroll areas, tab widgets, QOpenGLWidget as native
child, QOpenGLWidget with non-tlw native parent, etc.)
Task-number: QTBUG-48130
Task-number: QTBUG-49172
Change-Id: Iad098359c8bcf749f01c050da0853415e1550eda
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Compositing stays active for the window even when all such widgets get destroyed.
Task-number: QTBUG-46937
Change-Id: Ib4acc90689151fd7de234806c4b5c0c472c13a5c
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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We create dirtyOnScreenWidgets even if QT_NO_OPENGL is defined,
but dtor deletes this object only if no QT_NO_OPENGL is defined.
Also, copy ctor/assignment operator must be disabled for such a class.
Task-number: QTBUG-47499
Change-Id: I9f8b5721ff6324fa7b28b715af68d0a5496c5eb5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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It's not a real dependency as all we need is to store a pointer,
but better not to use the name QWidget at all.
Change-Id: I30ef1dd44ac7e42c1b9c84675f94088b8c516076
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Introduce support for the widgets' clipRect(). Right now render-to-texture widgets
in scroll areas placed close to each other result in broken (non-existent) clipping.
Similarly, stack-on-top widgets fail to clip when placed inside a scroll area.
This is now corrected and the qopenglwidget example is enhanced to utilize a scroll
area.
Task-number: QTBUG-45860
Change-Id: I859a63d61a50d64ba9e87244f83c5969dce12337
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Task-number: QTBUG-45395
Change-Id: I8fbdc5136d7d15b9c131d6b91186a1bf2645e4d4
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.
In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.
Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Conflicts:
src/corelib/global/qglobal.h
src/platformsupport/platformcompositor/qopenglcompositor.cpp
src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Change-Id: I5422868500be695584a496dbbbc719d146bc572d
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Add the source widget to the texture list (may be null for custom
compositor implementations that add textures not belonging to actual
widgets). This allows us to do proper checks with the
dirtyRenderToTextureWidgets list.
As a result paint events are only sent to a QOpenGLWidget if (1) there
was an update() for it or (2) it was actually marked dirty. (2) was
previously behaving differently: the widget got a paint event when
anything in the window has changed. This is fine for naive animating
OpenGL code but less ideal for QGraphicsView.
Bool properties like stacksOnTop are now stored in a flags value to
prevent future explosion of texture list fields and parameters.
Task-number: QTBUG-43178
Change-Id: I48cbcf93df72ac682c9b5d64982a8b648fe21ef3
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
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Calling scroll during painting fails in cases where the scroll is
attempted accelerated. This is easily fixed by not using accelerated
scrolling during painting.
Task-number: QTBUG-41615
Change-Id: I38d2428d5679c242f13d53793a3dc3b8e01b538f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I05fcd8dc66d9ad0dc76bb7f5bae05c9876bfba14
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When the paint for the QOpenGLWidget was in invoked on the
fast path, where only that widget was dirty, the resetWidget
call after sending the paint event removed the widget from the
dirty list, making it impossible to schedule an update during the
event handling. The correct way is to clean the list and then send
the paint events.
Change-Id: Icdad5686ded7944fd1c8af56496f725e163a60e6
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Instead of initializing accelEnv to -1 (thus forcing the variable
into the data segment), and then overwriting the -1 with a read
from the env-var, dynamically initialize the variable from the
env-var directly, thus allowing the variable back into the bss
segment (which doesn't occupy storage in the executable).
There may have been a reason to do it this way when the old code
could fail due to the memory allocation involved, but now with
qEnvironmentVariableIntValue(), that is no longer a reason.
Change-Id: I619fe45d8eb2a50515f5fb255cabd23a5966b11e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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It doesn't allocate memory, so cannot throw and is a lot faster
than qgetenv().
Change-Id: I7efe6124ab78092f05ef4296e37bd0d123deb064
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I577bd5d10e52571c95c9e646327264cf95ac6eb1
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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It gets somewhat complicated due to the fact that a RasterGLSurface window
(i.e. any widget window since 5.3) may behave either like an OpenGLSurface
or a RasterSurface, and the expected behavior may change on each backingstore
sync.
This does not fit designs where the platform window implementation is separated
and there is different behavior for raster and GL windows.
Therefore QAndroidPlatformOpenGLWindow is now made capable of behaving like the
raster one, based on a flag communicated from the widget stack via QWindowPrivate
(since the plugin knows nothing about widgets).
This means that widget windows that do not have renderToTexture children (QOpenGLWidget,
QQuickWidget) will go through the raster path, while the ones that have will behave
like an OpenGL window with the actual rendering happening in
QPlatformBackingStore::composeAndFlush().
The surface type is RasterGLSurface in both cases nonetheless.
Task-number: QTBUG-37907
Change-Id: I6f9261fc0fd993afcda7f30d379c5410069033d3
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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