| Commit message (Collapse) | Author | Age | Files | Lines |
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In ccd3bf0871b81dfc09bb469b161f32dfb47ee53e we introduced code that would
ensure that our call to QWidgetPrivate::setVisible() from QWidgetWindow
would not result in WA_WState_Hidden being set. This code was later
modified in 51300566ffe2ece2455e1d0479a556c5dbb3bb8e to apply to
widgets that were explicitly shown/hidden.
Unfortunately, the reset of the Hidden and ExplicitShowHide attributes
would in some cases result in the widget having only ExplicitShowHide
after being hidden, which is an invalid state.
It also resulted in the widget having both Visible, Hidden, and
ExplicitShowHide, if first being hidden via QWidget, and then
shown via QWindow, which in turn prevented the widget from being
hidden via QWidget::hide().
As we no longer rely on the adjustments to Hidden/ExplicitShowHide
to fix QTBUG-73021, we can remove the entire logic. Any setVisible
call to QWidgetWindow will either come from outside, in which case
we should respect that and set Visible/Hidden via QWidgetPrivate,
or the setVisible call is a result of QWidget itself (or its parent)
showing the QWidgetWindow, in which case the QWidget visible state
is already up to date and we skip the QWidgetPrivate::setVisible
call.
Task-number: QTBUG-121398
Task-number: QTBUG-73021
Fixes: QTBUG-120316
Pick-to: 6.7
Change-Id: I3174ad66b7e10c55aa99b7cb433267632169ca8f
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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As a result of using QWidget::setVisible to show the child widgets we
would end up also setting ExplicitShowHide. This is not in line with
the intent of ExplicitShowHide, which is to flag a widget as explicitly
shown/hidden by the developer, which in turn prevents Qt Widgets from
toggling WState_Hidden when the widget is reparented.
By using QWidgetPrivate::setVisible instead, we can show the child
without setting ExplicitShowHide.
As side effect of this is that we no longer reset WA_WState_Hidden
from QWidgetWindowPrivate::setVisible(). This is an issue when the
setVisible call comes as a result of destroying the QWidgetWindow,
as that is an implicit hide, and should not result in the widget
having WA_WState_Hidden. QWidget handles this case in hideChildren
by not calling QWidgetPrivate::setVisible -- instead doing its own
reset of WA_WState_Visible. We don't want to untangle this just yet,
so as a workaround we detect that the widget is already !isVisible(),
thanks to hideChildren having hidden it, and then skip the call
to QWidgetPrivate::setVisible that results from QWindow::destroy().
Task-number: QTBUG-121398
Pick-to: 6.7
Change-Id: Ib5b4d9c84f0569124c5f3ca2169cabff18934e2d
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
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Task-number: QTBUG-121398
Pick-to: 6.7
Change-Id: I94b4c90c3bd515279417c88497d7b9bd5a362eae
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
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We were assuming that QWidget was in full control of QWidgetWindow
destruction, via deleteTLSysExtra(), and that we could limit any
cleanups to that function.
But in some situations QWidgetWindow is destructed from other code paths,
in which case we were left with dangling pointers to the QWidgetWindow
in both QTLWExtra, as well as the backingstore.
This can happen if there's a child widget hierarchy where there is not
a 1:1 mapping between QWidgets and QWindows, for example if the window
attribute WA_DontCreateNativeAncestors has been set. In this situation
our normal recursion into children in QWidget::destroy() stops at the
first widget without a window handle. When we then delete the top level
QWindow, the QWindow destructor will delete any child QWindows, which
includes our leaf QWidgetWindow.
We should probably fix up QWidget::destroy to continue looking for
children, even if we don't destroy the current child. But independently
of that we should make sure the QWidgetWindow cleans up when it's being
deleted, regardless of how it ended up there.
There's further room to clean up the deleteTLSysExtra() function and
friends, but that's been left for a later time.
Fixes: QTBUG-120509
Pick-to: 6.7 6.6 6.6.2 6.5
Change-Id: Ib691df164d7c9c83cb464c0a6bf3bc2116e8ca43
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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A call to QWidget::destroy() will end up in QWindow::destroy(), which
calls QWindow::setVisible(false).
A call to QWindow::setVisible(false) on a widget's window will under
normal circumstances end up in QWidgetPrivate::setVisible(), which in
turn recurses back into QWindowPrivate::setVisible(), via
QWidgetPrivate::hide_helper(), ensuring that the QWindow internal
state is updated, visibleChanged emitted, and show/hide events sent.
Durin QWidget::destroy() we end up in QWindow::destroy(), which calls
QWindow::setVisible(false), but in this case the widget no longer has
Qt::WA_WState_Created, so the hide_helper() call is skipped, and the
corresponding QWindow is not kept in the loop.
To work around this we could have checked for windowHandle() instead
of Qt::WA_WState_Created before calling hide_helper(), but that had
many other side effects, so we opt for a more targeted fix.
Pick-to: 6.7 6.6 6.5
Change-Id: I68f80e5f7df9ee811afcd274a7ee4de31a110da5
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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QWidgetWindow::handleMouseEvent() passed a QPoint to QMouseEvent which
might result in a wrong result on high-dpi displays. Since the incoming
event has a correct QPointF coordinate, use this for the QMouseEvent
Pick-to: 6.6
Fixes: QTBUG-106262
Change-Id: Idbfdab19220cb06aa0a28eef4e6ab4cab1035d97
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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A recent update moved handleScreenChange out of being a private slot.
Porting to the new syntax fixes the warning and moves to a compile-time
check.
Pick-to: 6.5
Change-Id: Ibd85c6caf7dca051d669250a94a82fbddbd3435d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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There is a mix between screen device pixel ratio. Currently we store the
property on a per-window basis, but the change notifications are still
on a per screen basis which can fall apart on edge cases.
On wayland we are getting per window DPR changes without as useful
screen change events so it's important to fix. It also has potential to
clean up the Windows backend in the future where the backend is
currently papering over the two concepts.
This patch introduces two new events:
A QWindowSystemInterface to trigger a window DPR change
independently of a screen change.
An event to notify windows the new DPR rather than needing to track
signals on the screen. This happens either when the window dpr changes
or implicitly through a screen change. This can deprecate an existing
event ScreenChangeInternal so the value is reused and renamed for
clarity.
Change-Id: I637a07fd4520ba3184ccc2c987c29d8d23a65ad3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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QWidgetWindow dispatched only tablet presses to the toplevel widget if
no child was found at the position; other events, such as hover events,
were discarded. The tabletTracking test case even documented that
shortcoming in a comment.
Fix that by falling back to the toplevel widget for any event. As
before, only press events initialize the tablet grabbing target widget.
Remove the now unneeded parent widget from the test case, and move the
test class into the only test function that uses it.
Amends ea615b421b76668332a3029ad31fa725b5bb9e58 and
8fd6cef3724b2d676c5f6ae235956192d85eac39.
Pick-to: 6.4
Fixes: QTBUG-108747
Change-Id: I79050f1e063931e439945f64b50712dcc1ecb18c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The context menu event created in QWidgetWindow::handleMouseEvent
does not forward its acceptance flag on which a client may rely.
Task-number: QTBUG-106389
Backport-to: 6.4 6.4.0
Change-Id: I17a53ebd23b4ae0a2721c629f3ecc7aeec56233d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-104857
Pick-to: 6.4 6.3 6.2
Change-Id: I5ee41802ecc4d6291aaaa1f0efddd20027c1c1e4
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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User code in an event handler can do arbitrary things, including
operations that lead to destroying the QWidgetWindow. An example is
what the autotest does: reparenting the top-level widget to under
another top-level upon the drop. Internally this leads to destroying
the drop target's QWidgetWindow as the widget is now a child, not a
top-level.
In fact some of the existing drag and drop handling code seems to be
prepared to handle the case of having the drag target widget destroyed
in the user's event handler during a drag-move. But none of it is
prepared for having the QWidgetWindow destroyed upon returning from
forwardEvent().
The associated bug report has the same root cause, it is just popping up
now via the new 6.4 behavior: adding a QOpenGLWidget to a widget
hierarchy upon a drop leads to getting a new QWidgetWindow (if the
window only had regular raster widgets before).
To solve this, avoid touching members on 'this' after the
forwardEvent(). It looks like the handlers for mouse events follow
this pattern already, no member data is touched after forwarding events
(not sure if that is intentional or just incidental but it is the safe
solution, even if this is not feasible everywhere, but ideally input
events should take this into account).
Fixes: QTBUG-104596
Pick-to: 6.4 6.3 6.2
Change-Id: I96c704cadcd799fc5619b776e939dfdf313a27dd
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Pick-to: 6.4
Change-Id: Iee4bd8970810be1b23bdba65a74de912401dca65
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-98434
Change-Id: I310ea8f19d73a79d985ebfb8bfbff7a02c424360
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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QGuiApplicationPrivate::lastCursorPosition is initialized with qInf();
so before Qt has seen a mouse move event, attempting to convert to
QPoint is an error. It's best to have one place where we do the qIsInf()
check rather than several (and otherwise prefer using the QPointF as-is
rather than converting to QPoint at all).
Introduce a helper class that contains a QPointF, and provides a safe
conversion to QPoint, as well as simple accessors for clients using
QPointF.
Fixes: QTBUG-52472
Task-number: QTBUG-45045
Change-Id: I83fad1bfb658e03fa876344552f1d5bb751d9f81
Pick-to: 6.2 6.3
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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If a popup is open, Qt delivers events to the popup child under the
mouse, so we need to correctly translate the local position of the
context menu event to that child's coordate system.
This is already done correctly for regular mouse events, so use the same
logic here.
Fixes: QTBUG-99371
Pick-to: 6.2 6.3 5.15
Change-Id: Ief24c755e76d4d1aa2304b06662ed26ae309f684
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Instead of plumbing QWidgetWindow close events via handleCloseEvent,
we just implement closeEvent directly. This allows QWindow do save
the state of the window/widget before the close event, so that we
know whether we should trigger lastWindowClosed handling, even if
the window was deleted as a result of the close event.
This also relieves QGuiApplication and QApplication from dealing
with the close logic in their notify functions, so that these
functions can focus on the propagation of events -- not how the
event is handled.
Change-Id: I8b586b53a53b1df1d8630c1acb635c60f191bb4b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Whenever a window was closed, we had logic to check if it was the last
window, and if so emitted lastWindowClosed and then tried to quit the
application. But the automatic quit process also checked if there were
any remaining windows, as this process could be triggered as a result
of a QEventLoopLocker going out of scope. The two paths now share the
same logic for determining if there are any remaining windows.
The docs have been updated to reflect the original intent of the logic,
dealing only with primary windows (top levels without a transient parent).
This was how both the original code paths implemented their logic.
For historical reasons the Qt::WA_QuitOnClose attribute is closely
tied to the lastWindowClosed signal, and isn't merely limited to
controlling whether we try an automatic quit when the last window
closes. For now this behavior has been kept, but the docs have been
updated to clarify how the attribute is handled in practice.
Change-Id: If3d06b065236aad2e59e9091cac3146bc4cf79f6
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Pick-to: 6.2
Change-Id: I22f71a53b0f7f0698450123343e25548c889c3e2
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Closing a window with a native child results in the native child's
QWidgetWindow being closed. That explicitly calls setVisible(false)
on the child, which will still have the ExplicitShowHide attribute
set from the initial (explicit) show. Even though we then reset
the ExplicitShowHide, the WState_Hidden attribute will still be
set, so Qt considers the window to have been hidden, and not show
it again when the parent becomes visible.
Add a test case.
Fixes: QTBUG-96286
Fixes: QTBUG-79012
Fixes: QTBUG-71519
Change-Id: I482e6d5236c959d82ce66798176b259a3176972c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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The Cocoa QPA plugin no longer tracks popups, but dispatches enter/leave
events when popups show and hide. So the special handling in tests and
QWidgetWindow can go away now.
Change-Id: Ib6ef00689de231996e5e57ecdd8fd0d4c861d68b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The functionality now lives in QGuiApplication, and is triggered
by QGuiApplication and QApplication after dispatching the close
event to the window.
The slight difference between how a Qt GUI and Qt Widget app
determines if a window should contribute to the close-on-quit
behavior has been abstracted into a QWindowPrivate helper.
The additional checks that were in place for skipping out of
the whole maybeQuitOnLastWindowClosed machinery have been kept.
Task-number: QTBUG-53286
Change-Id: I81bd474755f9adb3a2b082621e5ecaa1c4726808
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The Qt::WA_DontShowOnScreen widget attribute does not limit whether a
widget will be created (have a QWindow and corresponding QPlatformWindow).
It only limits whether the widget will be shown.
As a result, we need to respect and process incoming events on a QWindow
level, just as any other window. Any considerations that may apply because
of WA_DontShowOnScreen should happen further down in the event delivery.
For example for the issue in 74aae00a4e8e70845e8092abbefa7830c386e66b,
where QWidgetWindow::handleExposeEvent() cleared the WA_Mapped flag which
was set by QWidgetPrivate::show_sys().
Change-Id: I187ebe14ea84538a3715f1d09fb1ba1ce93fcc82
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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If we are the one initiating the close (from Qt Widget land), we want
to mark the widget as closing as early as possible.
Clarified the role of close_helper by renaming it to handleClose.
Change-Id: Iae250a0ae1583d743c59e99fcb99fdf18d2a1882
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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We want to close the window, end full screen mode on macOS, and free
platform resources. This is all done by QWindow::close. QWindow::close
closes the platform window, triggering a closeEvent to QWidgetWindow,
which then calls QWidgetPrivate::close_helper.
This way, closing a window via QWidget::close, QWindow::close, or
interactively by the user are all equivalent.
The QCloseEvent generated by the widget needs to be spontaneous for
window-system generated events (i.e. the user clicked the close button),
and non-spontaneous if the window closes because of a call to
QWindow::close. To keep track of whether the event originated in an
explicit call to QWindow::close, add a boolean to the QWindowPrivate.
Add a test case that verifies that the window resources is destroyed,
and that events are delivered as they should.
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Fixes: QTBUG-46701
Pick-to: 6.2
Change-Id: Iacb6a2c8d5e880b16b0c8f0c9257ed94bed36f5b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Both call sites just pass the data from an existing QTouchEvent through,
so just pass the QTouchEvent through instead.
Amends 20d4f45a132606f7a910050d468519108486e9cf.
Pick-to: 6.2
Change-Id: If3b9508b83311889b58e109e7f64743985b8b178
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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A resize event delivered after closing the platform window
was causing the stored frame margins to be cleared.
Bail out of QWidgetWindow::updateMargins() if the
platform window is null.
Pick-to: 5.15
Fixes: QTBUG-79147
Change-Id: Iebbc90c3cccafa209cd720baedf45affb3f3c2b8
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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QWidget::isTopLevel() is deprecated and can be replaced 1:1 with
isWindow(). Sadly it's was not marked with Q_DECL_DEPRECATED in 5.15
Change-Id: I4508fbde41927f3b82e47a75011179548325029d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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There are a few places left over, for example the QTextEdit
creating mouse events in a timer and notably QGraphicsView.
Task-number: QTBUG-88678
Task-number: QTBUG-46412
Pick-to: 6.0
Change-Id: I7ed23911be3b86b4b39fb478b947ec3b7a60761f
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: Ice081c891ff7f4b766f49dd4bd5cf18c30237acf
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: hjk <hjk@qt.io>
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QQuickEventPoint instances were very long-lived and got reused from one
event to the next. That was initially done because they were "heavy"
QObjects; but it also became useful to store state in them between
events. But this is in conflict with the ubiquitous event replay
code that assumes it's OK to hold an event instance (especially
a QMouseEvent) for any length of time, and then send it to some widget,
item or window. Clearly QEventPoints must be stored in the QPointerEvent,
if we are to avoid the need for workarounds to keep such old code working.
And now they have d-pointers, so copying is cheap. But replay code
will need to detach() their QEventPoints now.
QEventPoint is useful as an object to hold state, but we now store
the truly persistent state separately in an EventPointData struct,
in QPointingDevicePrivate::activePoints. Incoming events merely
update the persistent points, then we deliver those instead.
Thus when event handler code modifies state, it will be remembered
even when the delivery is done and the QPA event is destroyed.
This gets us a step closer to supporting multiple simultaneous mice.
Within pointer events, the points are moved up to QPointerEvent itself:
QList<QEventPoint> m_points;
This means pointCount(), point(int i) and points() can be non-virtual.
However in any QSinglePointEvent, the list only contains one point.
We hope that pessimization is worthwhile for the sake of removing
virtual functions, simplifying code in event classes themselves, and
enabling the use of the range-for loop over points() with any kind of
QPointerEvent, not just QTouchEvent. points() is a nicer API for the
sake of range-for looping; but point() is more suited to being
non-const.
In QML it's expected to be OK to emit a signal with a QPointerEvent
by value: that will involve copying the event. But QEventPoint
instances are explicitly shared, so calling setAccepted() modifies
the instance in activePoints (EventPointData.eventPoint.d->accept);
and the grabbers are stored separately and thus preserved between events.
In code such as MouseArea { onPressed: mouse.accepted = false }
we can either continue to emit the QQuickMouseEvent wrapper
or perhaps QEvent::setAccepted() could become virtual and set
the eventpoint's accepted flag instead, so that it will survive
after the event copy that QML sees is discarded.
The grabChanged() signal is useful to keep QQuickWindow informed
when items or handlers change exclusive or passive grabbers.
When a release happens at a different location than the last move event,
Qt synthesizes an additional move. But it would be "boring" if
QEventPoint::lastXPosition() accessors in any released eventpoint always
returned the same as the current QEventPoint::xPosition()s just because
of that; and it would mean that the velocity() must always be zero on
release, which would make it hard to use the final velocity to drive an
animation. So now we expect the lastPositions to be different than
current positions in a released eventpoint.
De-inline some functions whose implementations might be subject to
change later on. Improve documentation.
Since we have an accessor for pressTimestamp(), we might as well add one for
timestamp() too. That way users get enough information to calculate
instantaneous velocity, since the plan is for velocity() to be somewhat
smoothed.
Change-Id: I2733d847139a1b1bea33c00275459dcd2a145ffc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change the functions to operate in float and add the
QPoint versions as overload calling them. This is
more in-line with the event accessors using float
and allows for removing some workarounds using a delta when
converting touch points.
Leave QPlatformWindow::map(To/From)Global() as is
for now and add helpers for float.
Change-Id: I2d46b8dbda8adff26539e358074b55073dc80b6f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Always returned true, also in the QWidgetWindowPrivate override.
Change-Id: I01d11ae6f85882b52ce397125f994eea663ffcb5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Amend d934fd7f54eae24ea3f719890e2c4dbbc445049d, which was too naive in
assuming that any change to the popup stack while a popup had been
pressed into should result in mouse move events to be delivered without
buttons.
Instead, add a new flag that is set explicitly when the qt_popup_down
widget is closed, and remove buttons from the move move events only when
that flag is set.
Add the sorely missing test case as well, even if we have to accept that
not all behavior can be tested reliably. Ie. on macOS, the simulated
mouse event differs from the event we do get from the QPA plugin or the
system; on Xcb, some of the behavior depends on the window manager.
This is something we could try to clean up for Qt 6.
Change-Id: Ibf0a0a6fb7d401915057365788947e5a35aa20c3
Fixes: QTBUG-84926
Task-number: QTBUG-82538
Pick-to: 5.15
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Liang Qi <liang.qi@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Starting from Qt 5.11 QWindow::event is called after QDialog::closeEvent
which would cause a crash if "delete this" was called on closeEvent. The commit
that changed this was e0b5ff4ad583befbecbcbe462998e3ed80899531. Added
a check before QWindow::event call utilizing QPointer to prevent the
function call in case object is destroyed by a user in close event handler.
Change-Id: I64a4a0f3271714e55bf7e806177f0d8b39b67fa3
Fixes: QTBUG-84222
Pick-to: 5.15 5.12
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: I5c51244031ff40f1972106ad4fe27010c8be1193
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Code that's removed via QT_VERSION(6, 0, 0) check is already no
longer compiled.
Change-Id: I70865f330a6260ac2e9cf2770d599a5b6f7bb7d4
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Change-Id: I49c285604694c93d37c9d1c7cd6d3b1509858319
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Conflicts:
tests/auto/widgets/itemviews/qabstractitemview/tst_qabstractitemview.cpp
Change-Id: Ifaa56153f5f0d687a6b4d94f84fcfa1e1751afd2
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With nested popup widgets, pressing a mouse button on the lower
popup will close the active popup. MouseMove events that are generated
before the button is released again should not have that button
included, as it is likely to result in incorrect state handling in
the widget. This change removes all buttons from the MouseMove event,
which is the second best option.
This is mostly consistent with the behavior when closing a popup and
no other popup remains. The widget underneath will get MouseMove
events without the respective button included.
This change doesn't include a fix for the final release event, which
should ideally also not be delivered to the remaining popup, as it
never got a corresponding press event. Qt has already reset the states
in which it stores which widget received the press event at the time
the release is generated, such as qt_button_down and qt_popup_down.
So we can't separate a release grabbed by a newly opened popup (which
we want) from a release to the popup that became active after closing
(which we don't want).
However, widgets can more easily work around this issue, and the risk
of breaking things by changing the code further becomes too high.
Change-Id: I603bbdbc7e7355952d96ab77c5e2d2f1e6f94987
Fixes: QTBUG-82538
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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Paint events are delivered with the client rect of the widget, and
this applies to paint-on-screen widgets as well. The same goes for
how the widget repaint manager tracks dirty rects. Internally we
were also calling paintOnScreen() with client rects, so the use
of geometry() in the resize handler was likely a bug/oversight.
Change-Id: I1312ccf77218d1162e0971e4cbabaa80f49c852c
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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It was introduced in Qt 4.4 (e150f6a6e619) to work around slow resizes
on Windows and X11 due to excessive painting, but has since been removed
when old dead code never ported to QPA was removed in a2337f79ffd229.
Change-Id: Ic14e714a02edb4194a445a6bb0759b601799fdc6
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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It was renamed to QTabletEvent::deviceType() in
882f340f62b8dc34633f5f296be12243b6e8999d.
Change-Id: I070404bfc9a04144ae3565bfa3cc3a016040a07d
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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