| Commit message (Collapse) | Author | Age | Files | Lines |
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All occurrences of `#if defined(Q_OS_MAC) && !defined(Q_OS_IOS)` have
been replaced with `#if defined(Q_OS_MACX)`.
Change-Id: I5055d9bd1845136beb8ed1c79a8f0f2c0897751a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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moc currently silently ignores them, but I have a version which display
a warning.
Change-Id: I9a239cb7e99d40a57a013fb66357c4a6426d6e8b
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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See comment in code and Cocoa event dispatching overview at
https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/EventOverview/EventArchitecture/EventArchitecture.html
Task-number: QTBUG-30657
Change-Id: I88907aeeefa4962e1121495cd51af17a8e71b7de
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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QWidgetWindow will always redirect mouse events to the active popup
(if any). The same logic is not implemented for touch events, which
means that touch events are always delivered to the widget under the
finger.
It is therefore possible to interact with widgets that are modally
shaddowed by the popup. It is also not possible to close popups
without touching them directly.
This patch will ignore touch events when a popup is active, and
as such, force a synthesised mouse event to be sent instead.
Implementing proper touch support also for popups is out of scope for
widgets.
Change-Id: I023c09c3e1fd4e5495df990c11419c69ecafb8f9
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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The current documentation is not terribly clear on this topic, and there's a
couple of posts on various forums where people want to do this. In fact, the old
wording suggested (at least to me) that it is OK to explicitly override a
disabled state, which is apparently not true.
Change-Id: I10c54e0089e9ba5d16958aea62df27feafdf7b3d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Similar to what change a298216bb4383dbe96 does for update(QRect) we clip
the update region against the widget's rect and return if it's empty.
Otherwise we risk ending up with update rects that are larger than
INT_MAX due to multiple update rects being merged.
Task-number: QTBUG-30876
Change-Id: Idf695b1fdca50449a1e5ddf37500653de290590c
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Task-number: QTBUG-30530
Task-number: QTBUG-29012
Change-Id: Iaddbb89bbb198e2b04419407e0871951650552ce
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Task-number: QTBUG-30855
Change-Id: I15f3dfa0b493874671711cce2190d0710b368796
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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QApplicationPrivate::translateTouchToMouse always sets
buttons() to Qt::LeftButton for synthesised events. This is wrong
for a mouse release, since 'button' should in that case be
Qt::LeftButton, and 'buttons' should be Qt::NoButton (since no buttons
are actually being pressed).
This caused problems for QGraphicsView, which refuses to
release any mouse grab set on a QGraphicsItem if at least one
button is being pressed (which was always true).
This resulted in broken drag behavior on touch platforms.
Change-Id: Iefe63cd753f9f8bb04278fd04a4d728e3deda25e
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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We can simply clip the update rect against the widget's rect and return
if it's empty. Otherwise we risk ending up with update rects that are
larger than INT_MAX due to multiple update rects being merged.
Task-number: QTBUG-30876
Change-Id: I23bd0149fbe8d1a007a60b228e6bddb45dc4fc32
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This change restores a proper function of the "(?)" button in the window
decorations which is used as a clue for the user to check what a particular
widget is supposed to do. The change is only implemented for QtWidgets because
the underlying QWhatsThis is inherently widget-specific -- which is why it sends
an event to QGuiApplication, but only processes it in the QtWidget-specific
QApplication.
Thanks to Alberto Mardegan and Gunnar Sletta for their feedback on this patch.
Change-Id: Ibb912e3960f1e9aec54c5ed77ade1c6744d6ca23
Reviewed-by: Alberto Mardegan <mardy@users.sourceforge.net>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Since change 3bb902495291c5 the documentation is invalid.
Task-number: QTBUG-29680
Change-Id: I7d5fcb6bc490aa5cba83439d33f798459640c42d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Also, fix operator precedence error in QApplication::alert().
Change-Id: I140ccfba29638d24bc1c97f5f9a9611f66eb6b8f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Previously if l had a parent, addChildLayout would warn and skip the
reparenting, but it would still add the sub layout to the layout.
This caused some inconsistencies in the hierarchy which in worst case
could cause crashes.
Task-number: QTBUG-30758
Change-Id: I618ec3341636b97bd71e421201b22c746dcf43e1
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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If the application object is an ancestor of QMenu, dereferencing qApp
in its destructor will cause a crash.
Task-number: QTBUG-30756
Change-Id: I31a33db0fd783bb210a420618911ea8b412e9a0f
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Setting this flag causes scroll event lag, so we want
to keep it off for all widgets that do not need touch
events. QPanGestureRecognizer is installed on all
QAbstractScrollAreas. Prevent it from setting the
flag.
Change-Id: Idd4fcc545ff26377607b56f75db75c2865a5fc82
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Invoke slot "beep" on QPlatformNativeInterface. Implement for
Windows and X11.
Task-number: QTBUG-30416
Change-Id: I2be651165b899e5147818a012001d354827bb090
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Add QWindow::alert() and QPlatformWindow::setAlertState().
Add logic to clear alertion state when the window becomes
active. The platform plugins then only need to implement a setter
and a cheap getter and need not handle activation.
Prototypically implement X11 and Windows.
Task-number: QTBUG-30416
Change-Id: Ia70c4722d812462a21f4034b7d52735c9f2bc49c
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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While the raster platform plugin supports multiple top
level windows, this is not supported on the GL plugin,
so if you use GL or QtQuick2 in your app and use several
top levels, the app would crash with an error message.
A problem is that the top-level SurfaceView is a special
overlay View and does not support being stacked in a
layout. So instead, we let all windows share the same
GL surface and draw on top of each other. This works
fine for simple use cases.
We implement a new platform capability to make sure no
top level windows (even combobox popups and dialogs)
get non-fullscreen geometries. That has never
worked properly with the eglfs plugin.
Task-number: QTBUG-30473
Change-Id: Ia1438019638fc739cc93ffe79b46b81631254df2
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Previously QPainter computed the devicePixelRatio
based on the physical and logical dpi, and expected
that the ratio between them would be either 1x or
2x.
This was problematic for paint devices like printers
where the physical dpi can be much higher than the
logical dpi, and also for QScreen where the physical
dpi would have to be defined as a multiple of the
logical dpi.
Add QPaintDevice::PdmDevicePixelRatio and QPaintDevice::
devicePixelRatio() getter and implement it for the
QPaintDevice subclasses. Use it when calculating the
highdpi scale transform in qpainter.cpp and when scaling
the clip rect in qwidget.cpp.
Remove physical dpi scaling for QImage, QPixmap and
QOpenGLPaintDevice, reverting to the old behavior.
Change-Id: I6c97510613196d4536ff39d08e9750b8782283d4
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Task-number: QTBUG-29946
Change-Id: Ia9ac54251f52b6ae4b3d667e49b96441def72a57
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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In QGuiApplication only Qt::AA_SynthesizeMouseForUnhandledTouchEvents
is taken into account when synthesizing mouse from touch events, in
QApplication only the PlatformIntegration syle hint
QPlatformIntegration::SynthesizeMouseFromTouchEvents.
With this patch both attributes are checked. Furthermore the check was
moved out of translateTouchToMouse in QApplication in order not to
influence the result which is returned to the user, when mouse events
are not be synthesized.
Change-Id: I87ac7299f0a9fbf0a083eff9c547f0dbfab75dfb
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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When undocking a dock using the undock button on a main window
with native children, the dock widget goes to 0,0 (content
position) causing the window frame to be off-screen since
the frame is still 0,0. This change causes the frame to be
recalculated such that the frame position is 0,0.
Task-number: QTBUG-28872
Change-Id: I32896107cd7b982811f45de43dbad82e7407ea7a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Compare string size before content.
Change-Id: I00f9c6c6cf31148af4807455fa6f6b9254dda9d7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Bring back the ref-counted enable on enter/leave
workaround we had in Qt 4: If any widget in a
window sets WA_AcceptTouchEvents then that window
will start processing touch events.
Enabling touch events has implications for delivery
of other events, for example by causing scrolling
event lag.
Change-Id: I307488937f417612eff624bf9892b82a7f69c1b7
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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QGraphicsView uses QMouseEvent::globalPos(), so we need to set
it when synthesizing mouse events in QApplication.
Change-Id: I8341e09fdd41400c5c5e1d0ee17c7323efdafaeb
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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The default implementation (in the super class) passes the event
to the next responder. This seems to be one valid way to handle
the Qt::WindowTransparentForInput flag. So if a non-alien widget
for which a native NSView is created has the flag
WA_TransparentForMouseEvents, that means the window will have
Qt::WindowTransparentForInput, and the NSView which is created
on its behalf will pass on each event so that other NSViews have
a chance to handle it. (It will also try to reject becoming
first responder, but that doesn't seem to be enough for the following
events to be passed on.) This is a followup to
I979be9f72f7d225d7b960fc5db4c3956d2749982 which purported to
obey the WindowTransparentForInput flag, but actually doesn't.
Change-Id: Ia72a3573c2e3cbfa7ede70bee41ac36df6924598
Task-number: QTBUG-28816
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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This happens for example when running several tests.
Widgets in destructor should be treated as invalid
since their window pointer and other properties are
no longer valid.
When deleting a window containing only a table view
there would be a table model reset update comming from
the window being destroyed.
Change-Id: Ia387c814333ce373fe132b189fc180787e36cdd5
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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The merge of dev->stable branch somehow lost these bits of:
Make QCoreApplication::startingUp() return false when appropriate.
Which was Change-Id: Ie511522d35b5658c20be43dd112eae18c205277f
Change-Id: I2991b10e2774bf5a59fa37734d4a9fd39d51b472
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: David Faure (KDE) <faure@kde.org>
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
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Change-Id: I0ca49e3e1f9f603f0b0f7f3553e854b871efe303
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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This is mandatory in public headers (qiodevice.h, qopengl*, etc.), but
it's a good idea even in private headers, in case someone includes
that header first somewhere. In particular, all platformsupport API is
private.
Change-Id: If287baa5d9ed14e93c1666efa0e6332c4c1cd9a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Change-Id: Ifacee152e291face69964471d75e92b7784be4a4
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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This shouldn't be restricted to internal builds. It's nice to be able
to enable fusion style by default instead of GTK, for example.
Change-Id: Icf9b4c990ddd1152b7444948c98717faff1c5ad6
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Change-Id: Iea4905d802213848594d2ad0266696e5edb884f8
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Change-Id: I44f34816cb18583fcbbab0a6c79b313a829d9236
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Add a static QWindow::fromWinId(WId id) constructor which can be used to
create a QWindow object representing windows created by other processes.
Then, QWindow::setParent() can be used to embed a window into a foreign
window socket and QWindow::setTransientParent() to stick the current
window on top of a foreign window.
The changes in the QtWidgets module ensure that the focus chain (TAB
navigation) correctly works when a QtWidgets-based window is embedded
into another application.
As far as the platform implementation is concerned, this commit only
implements the embedding functionality in the XCB plugin. So, this is
roughly equivalent to the Qt4 QX11EmbedWidget functionality.
Change-Id: Iff8f7b9ee974d33fb30f36056f7838b433a413c7
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Conflicts:
configure
qmake/generators/mac/pbuilder_pbx.cpp
src/corelib/kernel/qtimerinfo_unix.cpp
src/plugins/platforms/cocoa/qcocoabackingstore.mm
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/windows/qwindowswindow.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
Change-Id: I8d125fe498f5304874e6976b53f588d3e98a66ac
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Default-constructed geometry does not mean put the window at 0,0,
and it does not mean center the window on the screen: it means
let the window manager position the window. If the window is
explicitly positioned at 0,0 though, that is a higher priority
than the transient hint; without this change, the transientFor property
had no effect. On X11, transient means use center "gravity" to
make the transient window exactly centered. But the user can still
override the geometry of a transient window, as with any window.
On OSX and Windows, neither transient window functionality nor smart
initial positioning are provided, so a window with no position set
will be centered on the screen, and a transient window will be put
at the center of its transientParent.
Change-Id: I4f5e37480eef5d105e45ffd60362a57f13ec55f5
Task-number: QTBUG-26903
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Make sure the libraries dont depend on Cocoa. This will be
picked up by libtool, and make all apps and examples link
against cocoa too (which will ofcourse fail)
Change-Id: I5654bb08c4ed376fc7ee74da422d903270a8af38
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Adding QInputMethod::inputItemRectangle()/setInputItemRectangle().
Known bugs: inputItemRectangle() not implemented for graphics view
items; inputItemTransform() implementation was already missing.
Change-Id: I72b1d43350e93858a2b374de3f2199500a96dc79
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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refs/staging/dev
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Conflicts:
mkspecs/features/unix/separate_debug_info.prf
src/gui/kernel/qwindow_p.h
src/plugins/platforms/cocoa/qcocoacursor.mm
tests/auto/tools/moc/tst_moc.cpp
Change-Id: Ieb57834c00f961a747ffe51e6eb9fc9612cebccf
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Change-Id: If4d596195624011142bff6853849a23064e478df
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
(cherry picked from commit fc663b5f9aae16fe6a03160e3eb148a5f742ac58)
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We also have to make sure that when moving back to a page
that has a focusWidget(), the focus should go to the focusWidget()
Task-number: QTBUG-18242
Change-Id: Ibfa7d6361c1a456480b2f1584a88ef4c4f405709
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Activate the window of the widget under mouse pointer before replay mouse
press event.
Change-Id: I9e699374accf108aa49b2a3c73d5e76631100dfd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: I7f3a8cd27f1d1cb944599cff40024f3521a3ec34
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Conflicts:
src/widgets/styles/qmacstyle_mac.mm
Change-Id: If8326db9e7da3cbf45dbf7475fdff9915c7723b1
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A QGraphicsProxyWidget embeds a focusable widget (e.g., QComboBox). When
deleting QGraphicsProxyWidget, the QWidget will be deleted. The QWidget
clears focus, and QWidget::hasFocus() is nice enough to check if its
embedder QGraphicsProxyWidget has focus - because if it does, it wants
to clear focus from that item too. QGraphicsItem's destructor already
calls clearFocus() however, so this call is unnecessary; we can simply
stop clearing the QWidget's focus in its destructor if the widget is
embedded.
QWidget::hasFocus checks QGraphicsItem::hasFocus (on the proxy widget
that is being deleted), which checks its d_ptr, which is gone. It's
generally unfavorable for an object deleting a child to have the child
go back and poke at the parent object, which is in many ways what's
happening here.
Task-number: QTBUG-29684
Change-Id: I1e52bf28f47b2824752de28dff2d0de13733ee48
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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