| Commit message (Collapse) | Author | Age | Files | Lines |
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Since we cannot support heightForWidth constraints on toplevel
windows, it is impossible to solve this perfectly: if the
window is resizable at all, the user will be able to resize it
too small. Our old solution was just to give up and allow
completely free resizing, even down to 0x0. This makes
very little sense. It is clearly better to use the minimum
size that we have already computed, even though it is not
perfect.
This reverts a behavior change introduced in commit
36e9516f85fbb9c9a236f5ca034d5a0126d86c12 (September 9th, 2002)
[ChangeLog][QtWidgets][QLayout] Widgets and dialogs containing
layouts with heightForWidth (such as a label with word wrap)
will no longer get a minimum size of 0x0.
Task-number: QTBUG-37673
Change-Id: If26b7ef9c80edbf9d54c6519b36646df408b7652
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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Set dynamic property for all platforms and query it
in QWindowsWindow::show_sys().
Task-number: QTBUG-19194
Task-number: QTBUG-34504
Change-Id: I4199a2ed835d3de928405d470a81c54da93cc768
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Fix warning:
void QWindow::setTransientParent(QWindow*) ... must be a top level window.
which occurred for example when parenting a QMenu onto a native child
widget.
Task-number: QTBUG-41898
Change-Id: Icc25fb2108bd68b2d9c0e551949b90fc7a82d358
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The focusObject() of a QWidgetWindow is based on the focusWidget() of the
top level widget of the window, which is resolved through the focus_child
chain of the widget. This is not the same thing as the focusWidget of the
application. The hasFocus() function of a QWidget queries the latter, so
we can't put the focusObjectChanged signal inside hasFocus() when we
unconditionally clear the focus_child chain (and hence the focusObject)
earlier in the function.
Change-Id: Iae39da5d6031d22b21e9dc9f18e5fe6e6fd11a5c
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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The focusObject of a QWidgetWindow is the focusWidget() of the top level
widget, so when clearing the focus object of the window we should clear
focus of the same focusWidget, not the application-wide focus widget,
which may live in another window.
Change-Id: Ib9162418865c225e23aac7987e119b3b651983eb
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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QInputMethod works on focusObject, not focusWidget. These two
are not always the same, and sometimes the focusObject is also
NULL. In either case, we should not tell QInputMethod to
commit, reset or otherwise emit signals based on the internal
state of widgets that are not the focus object.
This led to a crash on iOS, since we got a call to
cursorRectangleChanged when focus object was NULL, which
the code didn't (and shouldn't need to) take into account.
Change-Id: I54e40d7ec35210ba6599a78c5a8c7f982a1c3dbb
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Change-Id: I1f18b4cd99f37aadf199e70d3acade9c8f5f9799
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Task-number: QTBUG-41046
Change-Id: Iab628d2d6811d528e2cc513b6f8a74baa628541d
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Having a QOpenGLWidget as a graphics view viewport was not functioning
on OS X: it was showing incomplete content due to accessing the texture
attached to the framebuffer object before the rendering is complete.
On the normal path, when rendering is done via paintGL(), the flush was
there. When used as a viewport however, this path is not used. The missing
flush is now added for the other case too. For performance reasons, we will
not flush on every paint engine end(). Instead, the flush is deferred until
composition starts.
QGLWidget also featured a weird on-by-default autoFillBackground concept. To
maintain compatibility with apps that used QGLWidget as the viewport for
QGraphicsView, we will now do the same for QOpenGLWidget, but only when it
is used as a viewport. For regular QOpenGLWidgets autoFillBackground defaults
to false, like for any other widget. The docs are extended with a small section
about differences between QGLWidget and QOpenGLWidget.
Task-number: QTBUG-41046
Change-Id: I42c2033fdd2ef5815783fd640fe11373761061e0
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Just like it is done for QQuickWidget.
Task-number: QTBUG-41779
Change-Id: I1b27c2ed34ecb2520edf82843b675dbf6b0eab8e
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The change asked for by the comment is apparently done.
Change-Id: I7ef2b58eb8c38192904e83b1c2386d3c762e0bed
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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Conflicts:
src/network/socket/qnativesocketengine_unix.cpp
src/widgets/kernel/qwidget_qpa.cpp
Change-Id: I6f1aa320d5ca66cd92d601a95885aeaab0abb191
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A regression was introduced by bdebec4e2ef79f1771d2dcc22f9a919eb4487567.
The intention of the change was to avoid using Qt's shortcut mechanism
to trigger menu items which were already triggered through the regular
menu API in Cocoa. However, Cocoa has trouble with key equivalents that
do not have any keyboard modifiers. Thus, we have to allow these
particular key sequences to go through the regular system. I've verified
that the original bug is still fixed with this change.
[ChangeLog][OS X] Fixed menu item shortcuts without keyboard
modifiers.
Task-number: QTBUG-41192
Change-Id: I8f5a9cbc7a448b3cb0519baed95be5cbb630205c
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Deleting a QWindow automatically deletes its child windows because
they are in the QObject hierarchy. However, if the user sets both
WA_NativeWindow and WA_DontCreateNativeAncestors, we can't just
delete that widget's QWindow. First because the widget doesn't get
notified (and maybe it should be), and then because we may invalidate
any reference to the QWindow the user may have kept.
Our solution is to reparent the child QWindows into the new parent's
closest QWindow. We must, however, take the precaution of not keeping
any reference to the backing store in the platform window. Reparenting
operations can trigger repaints on the platform window, but the backing
store is not set and flushed until later.
Task-number: QTBUG-38377
Change-Id: I353f5528f227a227b6d10419367cbe1d5d07a94e
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Using Python script title-cased.py
Task-number: QTBUG-41250
Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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When the paint for the QOpenGLWidget was in invoked on the
fast path, where only that widget was dirty, the resetWidget
call after sending the paint event removed the widget from the
dirty list, making it impossible to schedule an update during the
event handling. The correct way is to clean the list and then send
the paint events.
Change-Id: Icdad5686ded7944fd1c8af56496f725e163a60e6
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Fixes a regression against Qt 4, where Show/Hide events were received
when the minimized state changed.
It is restricted to QWidget so as not to introduce additional events
to QWindow (which already has signal visibilityChanged()) and cause
unexpected side effects in QQuickWindow.
Task-number: QTBUG-41312
Change-Id: Ib165a5daf7a7e5d8231ef8a94b70e8a2a3253057
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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The isAlwaysAskOption was removed in 38621713150b663355ebeb799a5a50d8e39a3c38
so manually removed code in
src/plugins/bearer/connman/qconnmanengine.cpp
Conflicts:
src/corelib/global/qglobal.h
src/corelib/tools/qcollator_macx.cpp
src/corelib/tools/qstring.cpp
src/gui/kernel/qwindow.cpp
src/gui/kernel/qwindow_p.h
src/gui/text/qtextengine.cpp
src/platformsupport/fontdatabases/fontconfig/qfontenginemultifontconfig_p.h
src/plugins/platforms/android/qandroidinputcontext.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
src/plugins/platforms/xcb/qglxintegration.h
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
src/testlib/qtestlog.cpp
src/widgets/dialogs/qfiledialog.cpp
src/widgets/kernel/qwindowcontainer.cpp
tests/auto/corelib/tools/qcollator/tst_qcollator.cpp
tests/auto/gui/text/qtextscriptengine/tst_qtextscriptengine.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp
Change-Id: Ic5d4187f682257a17509f6cd28d2836c6cfe2fc8
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Widgets and layouts added or inserted to a layout are checked for:
- Not being NULL
- Not being the parent widget of a layout or the layout itself,
respectively
Without this commit, adding a widget to its own layout would result in a
CPU-hogging infinite loop. Now, a warning is written to stderr and the
add or insert function call is ignored.
The checks are implemented as public functions of QLayoutPrivate and
thus accessible in QLayout's descendants to be used in various
"addWidget", "insertWidget", etc functions.
Unlike 'classical' layouts like QGridLayout, QFormLayout does indeed
accept widgets that are NULL. To not break this behavior, any call for
the check functions first tests if the widget or layout, respectively,
to test is NULL or not and calls the check only in the latter case.
Automated tests for QBoxLayout, QGridLayout, and QFormLayout were added.
For an unpatched Qt 5.3, each of those automated tests will freeze as
explained in QTBUG-40609. For a fixed version, warning messages about
invalid parameters to addWidget/addLayout/... calls will be read by
QTest::ignoreMessage, resulting in a passed test.
Change-Id: I1522d5727e643da3f7c025755975aca9f482676d
Task-number: QTBUG-40609
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: I7a4dd22ea3bcebf4c3ec3ad731628fd8f3c247e0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Drag'n'drop events were not propagated by a the QWindowContainer to the
embedded QWindow. This patch makes the widget accept the events and
pass them on
Task-number: QTBUG-40603
Change-Id: I97320fbcad27f7c6aa48c95c90bb42dda634764e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I456fea53f641476ea63cbe170cc65811c92eb290
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Connect to QScreen::availableGeometryChanged().
Task-number: QTBUG-32567
Change-Id: I2097d80faa83ae062f7e149122fba26d23432e95
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Synthesized mouse events should not cause mouse events which
look like they were obtained from the system.
So set the source of generated events from the original event.
Change-Id: I862829446ac6ef664e1b8e4a5b54ed11926a1d4b
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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When a window's screen changes it may recreate the platform window.
In that case, update the winId in the widget to keep it in sync.
Task-number: QTBUG-40681
Change-Id: Iec815320214832bb63952de3a5bd1340a04dacd4
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Applications that do not override paintGL() (may happen in some test code)
will not perform any GL rendering, not even clearing. This is fine, but
to be safe we need to do a clear right after creating the FBO in order to
prevent showing garbage.
Task-number: QTBUG-38327
Change-Id: If062901bb18724f961e41856085470e37b49abbe
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTBUG-40765
Change-Id: I0dbb010bb96c6b41c67392b8846782a354481e5e
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Otherwise it is impossible to set a swap interval different
than the one set by QSurfaceFormat::setDefaultFormat().
Both windows and xcb will pick up the updated interval from the
window on the next frame.
Change-Id: I55a59f83a62d3adcea687adf28639646b576ed58
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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There is no point in recreating the QOpenGLWidget's
context when it shares with all top-levels'
shareContext().
Change-Id: I659a8ef6563de0cc1e833198af4dfb8c705e40d8
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Forward dnd events to the QWindow, exactly like QQuickWidget would do.
This of course requires setting setAcceptDrops(true) on the container widget.
Task-number: QTBUG-39213
Change-Id: I8ea49e630b071dc0aacd53f798d9b46b03502365
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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-qtdoc repo uses "OS X" instead of "Mac OS X" and this caused
broken links.
-more comprehensive change still needs to be done but the new
name is used in the page to maintain consistency. At least within
the page or class.
Change-Id: I8a5650046fc0413cbb18359b743ecd30fd62e417
Task-number: QTBUG-40759
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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The QOpenGLWidget's paintDevice needs to update devicePixelRatio when
changing screens.
Change-Id: Iec6e7157f22ff99e04f81347cbbf70f3fc3ff424
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Unlike ordinary widgets, the ones that have OpenGL framebuffers must know
about screen changes because the device pixel ratio may be different on
the new screen. Add an internal event, ScreenChangeInternal, as the
counterpart to WindowChangeInternal.
Change-Id: I5e55999838e4c0284e7d9832299f7cc6b541ee3f
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Task-number: QTBUG-41191
Change-Id: I510d1631926ed0d9e371703d22229aed92432aa6
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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If you configure QOpenGLWidget to use sampling, the 'resolvedFbo' isn't
updated during resizing. This leads to garbled views.
Change-Id: I9f9265520134bcf12436778773507df936c5fbb6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QOpenGLWindow already has some notes regarding this. It must be
mentioned in QOpenGLWidget too.
Change-Id: I0af90c9410a1c44cb9dd9ce58aa0371a58c57f65
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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To convert coordinates to a parent's coordinate system one should
translate them by an offset of a child widget relative to it's
parent widget. QRect::moveCenter() doesn't translate, it sets
the coordinates of the touch point's center to this offset.
Change-Id: I9d823784803bd1448c0d665944090674d3ff518b
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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It was decided not to port the handling of the saved
screen size to Qt 4.8, so, bump the major version to
ensure Qt 4.8 bails out.
Task-number: QTBUG-38858
Change-Id: Ia870519553172cd383830d9a722b0fada180ee1b
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
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Task-number: QTBUG-15768
Change-Id: Idc6c6687430365a015fb2c15f4e4dcae6a687f9f
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change-Id: I577bd5d10e52571c95c9e646327264cf95ac6eb1
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Bump minor version of the saved geometry and append
the screen width in version 1.1. Use that to check and bail out should
large differences occur due to scaling or different levels of DPI
awareness.
Task-number: QTBUG-38858
Change-Id: Iad8ae0705297118b4237c9a41469cb97d7eab549
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
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Task-number: QTBUG-40656
Change-Id: I134b07705744c23af9718dee486ab5e9ad4352cf
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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We do this for QWidget::setFocus(), but were missing a call on clearing
the focus widget. Since QWidgetWindow::focusObject() will fall back to
returning itself if there is no focus widget, we need to pass the
result of window->focusObject() to the change signal instead of 0.
Change-Id: I52a5519a19bb20e74b4a7c2a1abc9d47e2ea1315
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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It gets somewhat complicated due to the fact that a RasterGLSurface window
(i.e. any widget window since 5.3) may behave either like an OpenGLSurface
or a RasterSurface, and the expected behavior may change on each backingstore
sync.
This does not fit designs where the platform window implementation is separated
and there is different behavior for raster and GL windows.
Therefore QAndroidPlatformOpenGLWindow is now made capable of behaving like the
raster one, based on a flag communicated from the widget stack via QWindowPrivate
(since the plugin knows nothing about widgets).
This means that widget windows that do not have renderToTexture children (QOpenGLWidget,
QQuickWidget) will go through the raster path, while the ones that have will behave
like an OpenGL window with the actual rendering happening in
QPlatformBackingStore::composeAndFlush().
The surface type is RasterGLSurface in both cases nonetheless.
Task-number: QTBUG-37907
Change-Id: I6f9261fc0fd993afcda7f30d379c5410069033d3
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The QPanGesture recognizer requires single-point touch events. The touch
implementation in Qt 4 would test Qt::WA_TouchPadAcceptSingleTouchEvents
and forward single touch events if set.
Making this work in Qt 5 is a little bit more involved since the platform
plugins don't know about widgets.
Change the Cocoa touch implementation to send single-point touch events
to QWidgetWindow windows only. Make QApplication forward single-point
touch events only if the target widget has the
Qt::WA_TouchPadAcceptSingleTouchEvents attribute set.
Task-number: QTBUG-35893
Change-Id: I68712a5e3efb4ece7a81ca42f49c412e525eeb3a
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
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While we will cover the entire surface with our textured quads, the clear
is still necessary in order to make top-levels with TranslucentBackground
render correctly: We don't want to blend transparent areas with undefined
content that is in the surface's framebuffer.
Blending is problematic for alpha values. We now prevent the blended alpha
from being written out. This ensures that in examples like qquickviewcomparison,
where the backingstore image contains an alpha of 0.5 while the QQuickWidget
texture 1.0, the result is still an alpha value of 1.0 in the final image.
Writing out an alpha of 0.5 would break on systems where windows get an alpha
buffer by default.
hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget
being cleared to transparent in order to verify it works in combination
with Qt::WA_TranslucentBackground.
The swapped red and blue problem is also corrected. RGBA8888 does not need
swizzling. The only format that needs this is RGB32.
Task-number: QTBUG-40716
Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Take the correct number of samples from the widget's context, not the
tlw's context.
The original implementation did the blit only after paintGL(). This is
not sufficient for applications that override paintEvent() and do QPainter
calls in there (e.g. the 2dpainting example). Therefore the approach is
changed to perform the resolving of the samples in a function that is
invoked by QWidgetPrivate every time a paint event is sent.
Change-Id: Iae0b2c30f6070ec75201339a848854e4582a9c0c
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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