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* tests/auto/gui: Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b).Friedemann Kleint2015-07-311-24/+24
| | | | | | | | | | | | - Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer). - Replace Q[TRY]_VERIFY(smartPointer == 0) by Q[TRY]_VERIFY(smartPointer.isNull()). - Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b) and add casts where necessary. The values will then be logged should a test fail. Change-Id: I624deb320c378c18a29b3707f48583d53bfd5186 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
* Use C++ <cmath> instead of <math.h> in math3d autotestsKonstantin Ritt2015-02-261-3/+3
| | | | | Change-Id: I2e13ec190ec42ac7732ce9ed3ca5567f637beb1e Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Add viewport transform to QMatrix4x4Sean Harmer2014-05-161-0/+35
| | | | | | | | | | | | | This allows to easily create a matrix that performs the transformation used by OpenGL fixed function to go from normalized device coordinates to window coordinates. This comes in useful if you need to perform the NDC->window coordinate conversion inside a shader. Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Make gui/math3d classes use float rather than qrealSean Harmer2012-09-071-564/+556
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This corrects the mismatch between using floats for internal storage and qreal in the API of QVector*D which leads to lots of implicit casts between double and float. This change also stops users from being surprised by the loss of precision when using these classes on desktop platforms and removes the need for the private constructors taking a dummy int as the final argument. The QMatrix4x4 and QQuaternion classes have been changed to use float for their internal storage since these are meant to be used in conjunction with the QVector*D classes. This is to prevent unexpected loss of precision and to improve performance. The on-disk format has also been changed from double to float thereby reducing the storage required when streaming vectors and matrices. This is potentially a large saving when working with complex 3D meshes etc. This also has a significant performance improvement when passing matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no longer have to iterate and convert the data to floats. This is an operation that could easily be needed many times per frame. This change also opens the door for further optimisations of these classes to be implemented by using SIMD intrinsics. This needs to be applied in conjunction with https://codereview.qt-project.org/#change,33548 Task-number: QTBUG-21035 Task-number: QTBUG-20661 Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Don't use obsolete qVariantValue, qVariantCanConvert, etc.Debao Zhang2012-05-021-3/+3
| | | | | | | | | | qVariantValue and qVariantCanConvert are Compatibility members, while in Qt4.8 they are marked as Qt 3 Support Members. qVariantFromValue and qVariantSetValue are Obsolete members. Change-Id: Ie8505cad1e0950e40c6f6710fde9f6fb2ac670fd Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Moved gui autotests into new directory structureJo Asplin2011-09-011-0/+3385
Task-number: QTBUG-21133 Change-Id: I83b8f652935cf92151265ca2530a3cf81c31fdef Reviewed-on: http://codereview.qt.nokia.com/3996 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jo Asplin <jo.asplin@nokia.com>