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Qt Base (Core, Gui, Widgets, Network, ...)
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rhi
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Skip Vulkan on Android in QRhi autotest"
Assam Boudjelthia
2024-04-05
1
-2
/
+1
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
1
-1
/
+2
*
Add configure feature for Metal
Tor Arne Vestbø
2024-03-19
1
-1
/
+1
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
1
-1
/
+2
*
Correct license for tools files
Lucie Gérard
2024-03-05
1
-1
/
+1
*
Fix build with gcc-14
Allan Sandfeld Jensen
2024-02-14
1
-3
/
+3
*
Change license for tests files
Lucie Gérard
2024-02-04
3
-3
/
+3
*
rhi: Add an autotest for multiview
Laszlo Agocs
2024-01-15
6
-1
/
+210
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
1
-2
/
+62
*
tst_qrhi: Exercise a readonly storage buffer in the simple test
Laszlo Agocs
2023-11-08
3
-2
/
+2
*
Skip Vulkan on Android in QRhi autotest
Laszlo Agocs
2023-10-23
1
-1
/
+2
*
CMake: Make gui tests standalone projects
Alexandru Croitor
2023-07-05
2
-0
/
+12
*
rhi: vulkan: Include multiViewCount in renderpass compatibility
Laszlo Agocs
2023-07-05
1
-0
/
+53
*
rhi: vulkan: expose the instance in the nativeHandles query
Laszlo Agocs
2023-05-30
1
-0
/
+2
*
rhi: Make it a QPA-style private but semi-public API
Laszlo Agocs
2023-05-21
2
-10
/
+3
*
rhi: Add another resource update batch autotest
Laszlo Agocs
2023-04-27
1
-0
/
+82
*
rhi: Make it safe to always call deleteLater on a resource
Laszlo Agocs
2023-04-18
1
-1
/
+25
*
rhi: Remove readback result type alias
Laszlo Agocs
2023-04-12
1
-6
/
+6
*
Android: skip two qrhi tests to enable Android 12 in CI
Assam Boudjelthia
2023-03-13
1
-0
/
+12
*
rhi: Metal tessellation shader input output interface blocks
Ben Fletcher
2023-03-09
9
-0
/
+494
*
Add workaround for threeDimTexture case failing with some drivers
Laszlo Agocs
2023-03-07
1
-11
/
+21
*
rhi: Clean up 1D and 3D texture feature flags
Laszlo Agocs
2023-03-07
1
-10
/
+16
*
rhi: Add support for half precision vertex atttributes
Ben Fletcher
2023-02-27
4
-0
/
+160
*
Android: SKIP cases failing on Android 12 CI with 16GB RAM
Rami Potinkara
2023-02-20
1
-0
/
+4
*
tests: Remove remains of qmake conversion from CMakeLists.txt files
Friedemann Kleint
2023-02-17
3
-6
/
+0
*
Update recent rhi autotest to skip on D3D12 as well
Laszlo Agocs
2023-02-14
1
-1
/
+1
*
RHI: Metal SPIRV-Cross buffer size buffers
Ben Fletcher
2023-02-14
12
-1
/
+489
*
rhi: Add D3D12 support
Laszlo Agocs
2023-02-07
1
-9
/
+205
*
Support serializing the QShader for qsb version
Kaj Grönholm
2023-01-07
1
-2
/
+2
*
rhi: vk: Fix up some legacy queue (family) index inconsistencies
Laszlo Agocs
2022-12-16
1
-2
/
+0
*
RHI: Buffer readback fixes and unit test
Ben Fletcher
2022-12-14
4
-0
/
+153
*
RHI: QShaderDescription storage buffer qualifiers / run time stride
Ben Fletcher
2022-12-11
2
-0
/
+23
*
RHI: Add support for 1D textures
Ben Fletcher
2022-11-15
1
-0
/
+510
*
Port from container::count() and length() to size() - V5
Marc Mutz
2022-11-03
1
-5
/
+5
*
Android: skip tessellation(Vulkan)
Assam Boudjelthia
2022-10-20
1
-0
/
+2
*
Port from container.count()/length() to size()
Marc Mutz
2022-10-04
2
-67
/
+67
*
Fix signed/unsigned comparison warning in shader test
Edward Welbourne
2022-09-22
1
-1
/
+1
*
rhi: metal: Add support for tessellation
Laszlo Agocs
2022-09-01
18
-0
/
+311
*
Change the license of all CMakeLists.txt and *.cmake files to BSD
Lucie Gérard
2022-08-23
3
-3
/
+3
*
rhi: tst_qrhi: Check for OpenGL cap on the platform
Laszlo Agocs
2022-08-16
1
-37
/
+11
*
Add license headers to cmake files
Lucie Gérard
2022-08-03
3
-0
/
+9
*
rhi: gl: Avoid magic adjustments to the context/window format
Laszlo Agocs
2022-08-01
1
-2
/
+6
*
CMake: Don't use PUBLIC_LIBRARIES for tests and test helpers
Alexandru Croitor
2022-07-28
2
-2
/
+2
*
rhi: Clean up some inconsistencies
Laszlo Agocs
2022-07-12
1
-3
/
+3
*
rhi: Keep track of pipeline creation times
Laszlo Agocs
2022-07-05
1
-0
/
+34
*
rhi: Make it possible to query the backend name beforehand
Laszlo Agocs
2022-07-05
1
-0
/
+1
*
Use consistent ordering in QShader
Laszlo Agocs
2022-06-14
1
-0
/
+11
*
Use SPDX license identifiers
Lucie Gérard
2022-05-16
3
-91
/
+5
*
rhi: Make QRhiRenderTarget's rp getter functional with swapchains
Laszlo Agocs
2022-04-26
1
-0
/
+1
*
rhi: Add a feature flag for non-fill polygon modes
Laszlo Agocs
2022-04-22
1
-1
/
+2
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