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* Add API for reading and decoding graphical texture filesEirik Aavitsland2018-07-241-1/+1
| | | | | | | | | | | | | | Add a framework for reading and decoding stored graphical texture file formats. Includes decoders for the PKM and KTX formats. This is basically the same texture file reading that was added to qtdeclarative for 5.11, but has been refactored to be independent of the scenegraph and opengl. Task-number: QTBUG-67026 Change-Id: I87d8117550d8a2112f4f58c03e9ac6b3249cbc5a Reviewed-by: Kai Koehne <kai.koehne@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* [Shader Graph Gen.] Introduce QShaderNodesLoaderKevin Ottens2017-06-201-0/+1
| | | | | | | | | This class allows to node definitions from a JSON representation. This will come in handy to ship preset prototypes for use with QShaderGraphLoader. Change-Id: I3f3b5d7852e17d484069b4814ee6e5910997c613 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* [Shader Graph Gen.] Introduce QShaderGraphLoaderKevin Ottens2017-06-201-0/+1
| | | | | | | | | | This class allows to load a shader graph from its JSON representation. To avoid duplicating the shader snippets inside of the JSON which would be a maintenance nightmare, we instead allow to register a set of node prototypes by their name and only refer to said names inside the JSON. Change-Id: I3e7b39e8b3c25f51f331a0a59dda883ac8e2bc57 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* [Shader Graph Gen.] Introduce QShaderGeneratorKevin Ottens2017-06-201-0/+1
| | | | | | | This class is meant to generate code from shader graphs Change-Id: I1cf22352387f3f9f55e7589aa77a296689836911 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* [Shader Graph Gen.] Introduce QShaderGraphKevin Ottens2017-06-201-0/+1
| | | | | | | | This allows to connect our nodes together via ports. This way user code can assemble a shader from simpler blocks. Change-Id: I168dcf4af6aa11ad47b68d91e5a55e96ca922678 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* [Shader Graph Gen.] Introduce QShaderFormatKevin Ottens2017-06-201-0/+1
| | | | | | | | | | | This is the first building block toward a node based generator for shader programs. QShaderFormat will be used by the other classes to qualify in which format the code snippets and includes used are. Change-Id: I11aefc6bb359832a853ed1b6bec302dc3516cfc4 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Introduce QRegularExpressionValidatorGiuseppe D'Angelo2013-01-071-0/+1
| | | | | | | | QRegularExpression counterpart for QRegExpValidator. Change-Id: Ib391e73dd49e32aeb9b48e6f2217b67a17a83a11 Reviewed-by: David Faure <david.faure@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Move QValidator tests to QtGuiGiuseppe D'Angelo2012-10-101-2/+5
| | | | | | | | Q*Validator classes are not in QtWidgets, so move them where they should stay. Change-Id: Ie6ea45a026e640fad131002bc9762c575235f3f4 Reviewed-by: David Faure <david.faure@kdab.com>
* Moved gui autotests into new directory structureJo Asplin2011-09-011-0/+4
Task-number: QTBUG-21133 Change-Id: I83b8f652935cf92151265ca2530a3cf81c31fdef Reviewed-on: http://codereview.qt.nokia.com/3996 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jo Asplin <jo.asplin@nokia.com>