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* CMake: Regenerate projects to use new qt_internal_ APIAlexandru Croitor2020-09-231-1/+1
| | | | | | | | | | | Modify special case locations to use the new API as well. Clean up some stale .prev files that are not needed anymore. Clean up some project files that are not used anymore. Task-number: QTBUG-86815 Change-Id: I9947da921f98686023c6bb053dfcc101851276b5 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Refactor pointer event hierarchyShawn Rutledge2020-07-101-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some goals that have hopefully been achieved are: - make QPointerEvent and QEventPoint resemble their Qt Quick counterparts to such an extent that we can remove those wrappers and go back to delivering the original events in Qt Quick - make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl - remove most public setters - reduce the usage of complex constructors that take many arguments - don't repeat ourselves: move accessors and storage upwards rather than having redundant ones in subclasses - standardize the set of accessors in QPointerEvent - maintain source compatibility as much as possible: do not require modifying event-handling code in any QWidget subclass To avoid public setters we now introduce a few QMutable* subclasses. This is a bit like the Builder pattern except that it doesn't involve constructing a separate disposable object: the main event type can be cast to the mutable type at any time to enable modifications, iff the code is linked with gui-private. Therefore event classes can have less-"complete" constructors, because internal Qt code can use setters the same way it could use the ones in QTouchEvent before; and the event classes don't need many friends. Even some read-accessors can be kept private unless we are sure we want to expose them. Task-number: QTBUG-46266 Fixes: QTBUG-72173 Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* CMake: Regenerate manual testsAlexandru Croitor2020-07-081-1/+1
| | | | | Change-Id: Id42b9e481375d2ec0e68b73dc1e2ff36f0cbd49e Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* Introduce QInputDevice hierarchy; replace QTouchDeviceShawn Rutledge2020-06-161-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We have seen during the Qt 5 series that QMouseEvent::source() does not provide enough information: if it is synthesized, it could have come from any device for which mouse events are synthesized, not only from a touchscreen. By providing in every QInputEvent as complete information about the actual source device as possible, we will enable very fine-tuned behavior in the object that handles each event. Further, we would like to support multiple keyboards, pointing devices, and named groups of devices that are known as "seats" in Wayland. In Qt 5, QPA plugins registered each touchscreen as it was discovered. Now we extend this pattern to all input devices. This new requirement can be implemented gradually; for now, if a QTWSI input event is received wtihout a device pointer, a default "core" device will be created on-the-fly, and a warning emitted. In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when multiple devices were in use simultaneously. Now that each event identifies the device it came from, this hack is no longer needed. A stub of the new QPointerEvent is added; it will be developed further in subsequent patches. [ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer to an instance of QInputDevice, or the subclass QPointingDevice in case of mouse, touch and tablet events. Each platform plugin is expected to create the device instances, register them, and provide valid pointers with all input events. If this is not done, warnings are emitted and default devices are created as necessary. When the device has accurate information, it provides the opportunity to fine-tune behavior depending on device type and capabilities: for example if a QMouseEvent is synthesized from a touchscreen, the recipient can see which touchscreen it came from. Each device also has a seatName to distinguish users on multi-user windowing systems. Touchpoint IDs are no longer unique on their own, but the combination of ID and device is. Fixes: QTBUG-46412 Fixes: QTBUG-72167 Task-number: QTBUG-69433 Task-number: QTBUG-52430 Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Convert all of tests/manualLeander Beernaert2019-11-141-0/+19
| | | | | | | Fixes: QTBUG-78164 Change-Id: I28b59bf84533fc33fafafd1511b5337d36af0e2b Reviewed-by: Qt CMake Build Bot Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Set the ellipseDiameters back to the original size in QGraphicsViewAndy Shaw2018-02-082-0/+168
When calling setSceneRect() on a QTouchPoint it will cause the ellipseDiameters to be changed, whereas this should not be affected by the scene rectangle as it should be in logical pixels. Also add a manual test for visually checking the ellipse diameters on various devices. Change-Id: I1ee9207cb1a63cfef33fe904594c73aba221af5c Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>