| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes: QTBUG-78164
Change-Id: I28b59bf84533fc33fafafd1511b5337d36af0e2b
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: Ic718650a8a7bddd4ee28c5650a3f5baf70886e51
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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The OpenGL windows should have some more obvious
transparent areas in them.
Change-Id: I7d000cd367208f99a79b11c341bf94062613f357
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Change-Id: Iffd57f26dfc9d6a00cab855270207fc4da7eb1ab
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: Ice9498c65a20ff17e68303578f8a1d9d6877f501
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I8b9fdd14382904b5a0c2a1ecaabf01b209034b95
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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