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Change-Id: I14f539ccfa4ab6e21188b98c314bdb030f3b9f70
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It seems like qmake is happy with the comment, followed by a
continuation and then another comment, but having the continuation at
the end of the line makes more sense.
This will make it easier to port to CMake.
Change-Id: I20c964e8c3b6fea4745095783503045b191b000b
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: Iadeca81f499d6b19e86ceae1edd7960db2575e90
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Change-Id: I603413805dca46a85709c2ab6ff573687849572e
Reviewed-by: Albert Astals Cid <albert.astals.cid@kdab.com>
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Change-Id: Id1562ff8cf7c6bc7e5bd147bb628f3d9dd57f2b5
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: I4251f31494680c78e90a08a2b471cb1af08ecd81
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Task-number: QTBUG-78971
Change-Id: I0e7e0f3c00f9509031f7b4a8a389e51c915f01c2
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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There is no onscreen support for WinRT in the D3D11 backend yet.
However, offscreen operations (rendering into a texture) should work.
One catch is that there is no D3DCompile available for deployed WinRT
apps. So ship the intermediate format (DXBC output from fxc) in the
.qsb files.
Change-Id: Ic0aba4b817c27d13dcf3af41bf7612d799382655
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Also improve (docs and runtime checks) and test the minimum set
of required data to create a graphics pipeline.
Task-number: QTBUG-78971
Change-Id: If5c14f1ab1ff3cf70f168fde585f05fc9d28ec91
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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The joys of "level - Specifies the mipmap level of the texture
image to be attached, which must be 0." for glFramebufferTexture2D
in OpenGL ES 2.0.
Change-Id: Iaf19502f48d7ba73b26abb72535bfa6696a1e182
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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...and make the Null backend able to deal with these, for RGBA8 textures
at least. Naturally it is all QImage and QPainter under the hood.
Also fix a bug in the OpenGL backend, as discovered by the autotest:
the size from the readback did not reflect the mip level.
Task-number: QTBUG-78971
Change-Id: Ie424b268bf5feb09021099b67068f4418a9b583e
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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This also marks the beginnings of significantly extending autotesting
of the resource and rendering functionality in QRhi.
Also involves fixing up the buffer operation lists like we did
for textures before. This is to ensure updates and reads on the
same batch execute in the correct order. So just have two lists:
one with buffer, one with texture operations.
Also simplify the struct layouts. No need for those inner structs
with many duplicate members. This reduces the size even, since using a
union was never an option here. Also switch to a VLA, the size is around
253 KB per batch.
The Null backend now keeps track of the QRhiBuffer data so it can return
valid results in readbacks.
Task-number: QTBUG-78984
Task-number: QTBUG-78986
Task-number: QTBUG-78971
Task-number: QTBUG-78883
Change-Id: I9694bd7fec523a4e71cf8a5c77c828123ebbb3bd
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Task-number: QTBUG-78971
Task-number: QTBUG-78972
Change-Id: Ibce10caf1ccd74ae7efead9579f4a4342ef896b8
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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QString::fromAscii() is deprecated since 5.0 but still tested.
So suppress deprecations for its code.
Change-Id: Ic048a843c43551021da39a16d94c3222201573dc
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
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QML1 is not supported anymore, remove the leftover hooks for it.
Change-Id: I2900726714c5faea3523b2ebe39bb393364b3bfb
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: Iab9b3a7d004a2e4b4de816f4a2d7ed2fb936d3ae
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Change-Id: I03d82c5bc47908a97e7a908d7e67a7301b28d8cb
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Task-number: QTBUG-77819
Change-Id: I34e9cbaa615896222bcf947012cfed9f6c3186c7
Reviewed-by: Rainer Keller <Rainer.Keller@qt.io>
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Change-Id: Ife31dad3c8dc43c5ff4d266e6d646230c5d20a50
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Change-Id: I554a2762890391b3b6013c8b82211a8386a4ced8
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Is't been deprecated since Mac OS X 10.5.
Task-number: QTBUG-74872
Change-Id: I8b1ad7aca6448883cb164fd0c4b329592ca60548
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I729d4a3bb276523011a6f17a800e72aa34540e47
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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People tend to "turn off debug and release builds" by just not building
one of the variants. For example, Qt's own rcc is built in release only,
however it is configured for debug_and_release with the same TARGET for
both.
Let qmake complain about conflicting TARGETs only we're about to build
all of those conflicting targets, i.e. if build_all is set.
Change-Id: I0448bf5cb421e2d801d3cc30e0d80353fba0d999
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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It is conceivable that during the try-compare loop of processing
windowing system events we loose and regain the focus. That would
explain the occasional test failure where instead of the expected 3
focus in events, we have received four.
Task-number: QTBUG-77769
Change-Id: I2221440d09a74d4d18a72f7786232b4491cf45a8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
(cherry picked from commit 56f084781e2b8891929eca0070212fd7a32b32fc)
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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It is finite and normal; it classifies as a zero; and it should not be > qfloat16(0).
Added tests to match.
Change-Id: I7874fb54f622b4cdf28b0894050ad3e75cf5d77c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The --output-json parameter will make moc produce a .json file next to
the regular output file. With --collect-json the .json files for a
module can be merged into a single one.
Task-number: QTBUG-68796
Change-Id: I0e8fb802d47bd22da219701a8df947973d4bd7b5
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Cleanup QColumnView autotest:
- use range-based for loops
- use nullptr
- use member initialization
- use new signal/slot syntax
- use static invocations
- use override
Change-Id: Iae94e9074b65cca1e4d9eb199ea2b13e0cfa2880
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Conflicts:
src/network/access/qnetworkaccessmanager.cpp
src/network/access/qnetworkreplyhttpimpl.cpp
Change-Id: I059be651604623616fd31e8616be8ae61b4f8883
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Change-Id: I43393cf47675fd6c14972df1221986335c6f493c
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Its limits() test was rather large and had some overlap with an older
qNan() test, that needed some clean-up (it combined qfloat16 values
with double and float values in ways that caused qfloat16 to be
promoted to another type, so we weren't testing qfloat16).
Renamed the qNan() test to qNaN(), separated out the parts of it that
actually tested infinity. Moved various parts of limits() to these and
rationalised the result. Split out a properties() test from limits()
for the properties of the qfloat16 type that are supplied by its
numeric_limits. Split out a data-driven finite() test to cover some
repeated code that was in limits() and extended it to test more
values. Added more tests of isNormal().
Fixed my earlier UK-ish spelling of "optimise", in the process, and
identify the processor rather than the virtualization as the context
where the compiler errs.
Change-Id: I8133da6fb7995ee20e5802c6357d611c8c0cba73
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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As usual, keep some QVector overloads around to allow Qt Quick to compile.
Color attachments and vertex input bindings get an at(index) type of
accessor, unlike any other of similar lists. This is because there the
index is significant, and sequential iteration is not the only type of
operation that is performed. Sometimes a lookup based on an index will
be needed as well.
Task-number: QTBUG-78883
Change-Id: I3882941f09e94ee2f179e0e9b8161551f0d5dae7
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Amends f59f67287fa17e8d4edf6a231c010f768d1b76e8
Change-Id: I74045c558e9d20f9f45f150a91f181a04e9b8c69
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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After commit b88acae7a8e773c307e44f84da037d01d19e60f7 in qt5, the
developer-build enabled qemu-arm tests were disabled and after that
changes were introduced in qtbase that would make tests fail (such as
qtextmarkdownwriter or tst_QSocks5SocketEngine). These tests would still
be run when another repository enables qemu-arm developer builds, such
as qtdeclarative. This patch removes that test coverage.
We can't really change the behavior of the CI to not run tests in
dependent repos when a repo adds test configurations (such as
qtdeclarative.yaml) as that in turn would remove the test coverage that
qt5.yaml adds over default.yaml.
Also amends d225f73c09d3fa8a4699f03d67c5d8a7838357d5
Change-Id: I05bdeac7fffbbfcc2be7904cb06067897958f30d
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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Task-number: QTBUG-78950
Change-Id: Ia5cb8e38d9e9edf75ded253160852b0ede42f75c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The test fails because the server (reasonably) sends a https redirect.
Let's not rely on external servers serving http indefinitely.
Fixes: QTBUG-71953
Change-Id: I20937b2c6f268519636349bae8c99c1afe64fcf9
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Change-Id: Ideaa64d583746f1ce8265997131fb1ce3a9acbcf
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Change-Id: I77ba01f09b3dbcaf13cb265a70d9da661c32a61f
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Forcing users to go through a QVector, when in practice they almost
always want to source the data from an initializer list, a QVarLengthArray,
or a plain C array, is not ideal. Especially since we can reason about
the maximum number of elements in the vast majority of use cases for all
the affected lists. QRhiResource is also not copyable so we do not need
the usual machinery offered by containers. So switch to a
QVarLengthArray.
Note that a resource is not a container. The only operations we are
interested in is to be able to source data either via an initializer
list or by iterating on something, and to be able to extract the data,
in case a user wishes to set up another resource based on the existing
one.
In some cases a QVector overload is kept for source compatibility with
other modules (Qt Quick). These may be removed in the future.
Also do a similar QVector->QVarLengthArray change in the srb-related
data in the backends.
Change-Id: I6f5b2ebd8e75416ce0cca0817bb529446a4cb664
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Conflicts:
src/corelib/global/qrandom.cpp
src/corelib/io/qfileinfo.cpp
src/corelib/kernel/qeventdispatcher_win.cpp
src/corelib/kernel/qeventdispatcher_win_p.h
src/gui/text/qfontdatabase.cpp
src/platformsupport/fontdatabases/mac/qcoretextfontdatabase.mm
src/plugins/platforms/windows/qwindowsglcontext.cpp
src/testlib/qtestcase.cpp
Done-With: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Done-With: Edward Welbourne <edward.welbourne@qt.io>
Change-Id: I4893212471aa24be804c989a581810e2f714545c
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The test was found crashing with software rendering in Qt 5.7.
Removing the insignification revealed that there are failures
on WinRT as well, blacklist them for the moment.
Task-number: QTBUG-78802
Fixes: QTBUG-49630
Change-Id: Ib1a3efe69d7b63cdd98c6da364ab09e0e2dbdf62
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
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Some AMD CPUs (e.g. AMD A4-6250J and AMD Ryzen 3000-series) have a
failing random generation instruction, which always returns
0xffffffff, even when generation was "successful".
This code checks if hardware random generator generates four consecutive
equal numbers. If it does, then we probably have a failing one and
should disable it completely.
Change-Id: I38c87920ca2e8cce4143afbff5e453ce3845d11a
Fixes: QTBUG-69423
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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The fix for QTBUG-35203 set the Alt+Right shortcut on the next
button, clobbering the Alt+N shortcut from parsing the text (similar
for other languages). Add a separate shortcut for Alt+Right since a
button may not have several shortcuts.
Amends 6714196f45fbae755b26a4b2406a7bbe066084dc.
Fixes: QTBUG-78604
Change-Id: I1367da739c35fbd011d11f850c9bc3915113c644
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Fixes: QTBUG-78236
Change-Id: Iba060e7a24080cdc8f317ecb6dc616b2cd918acb
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
Reviewed-by: Konstantin Shegunov <kshegunov@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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The error was due to a compiler optimization bug, which is fixed
in 16.3.0.
This reverts commit 305f2c3aa6a2405f8fdeaa33f5d8c684e425f4ee.
Fixes: QTBUG-77239
Change-Id: Idfb86ad5c3ec026518f0713c41f7ad744ab4d5db
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Due to their sandboxed nature, UWP applications do not have access to
system settings like time zone.
Fixes: QTBUG-71185
Change-Id: I567a255f8adc18838fff79b81210faa094674722
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Spotted while grepping for 'imx'.
Change-Id: I24889929e58045d6bba8dd74f213eff3c0487c4c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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One of our compilers for emscripten coerces all signaling NaNs to
quiet ones, so won't do any actual signaling. Anyone relying on them
to do so shall be disappointed, so it's better that they know about it
at compile-time - or, at least, have the ability to find it out.
Put the signaling NaN producers (and remaining (test) code using them)
under the control of a feature that's disabled when numeric_limits
claims double has no signaling NaN. Assume the bootstrap library
doesn't need signaling NaNs. Sadly, until C++20 <bit>, there's no
contexpr way to test that alleged signalling and quiet NaNs are
actually distinct.
Added some auto-tests for signaling NaN, including that it's distinct
from quiet NaN. Any platform on which the last fails should disable
this feature.
Task-number: QTBUG-77967
Change-Id: I57e9d14bfe276732cd313887adc9acc354d88f08
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Revert surfacePixelSize() to be a getter only. With Metal this will
mean returning the "live" layer size (and so not the
layer.drawableSize), which is in line with what we expect with other
backends.
Instead, we leave it to the swapchain's buildOrResize() to "commit"
the size by setting drawableSize on the layer. With typical
application or Qt Quick logic this ensures that layer.drawableSize is
set once and stays static until we get to process the next resize - on
the rendering thread.
This of course would still mean that there was a race when a client
queries surfacePixelSize() to set the depth-stencil buffer size that
is associated with a swapchain. (because that must happen before
calling buildOrResize() according to the current semantics)
That can however be solved in a quite elegant way, it turns out,
because we already have a flag that indicates if a QRhiRenderBuffer is
used in combination with (and only in combination with) a
swapchain. If we simply say that setting the UsedWithSwapChainOnly
flag provides automatic sizing as well (so no setPixelSize() call is
needed), clients can simply get rid of the problematic
surfacePixelSize() query and everything works.
Task-number: QTBUG-78641
Change-Id: Ib1bfc9ef8531bcce033d1f1e5d4d5b4984d6d69f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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