From 15f041e6d580b518b317a40c8420e754b5e95ff8 Mon Sep 17 00:00:00 2001 From: Marc Mutz Date: Fri, 20 Jul 2012 11:02:31 +0200 Subject: QtOpenGL: use nullary version of qRegisterMetaType("T") Using the nullary version has the advantage that multiple calls during a program run are much more efficient, since an inlined atomic is used to store the result. For this, it requires Q_DECLARE_METATYPE(T), so add, too. Change-Id: Ic9a9013aa13ff9d8f917f9df033dd2197944f84a Reviewed-by: Sean Harmer Reviewed-by: Stephen Kelly --- src/opengl/qgl_p.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index b0a430551f..c2b16f91e0 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -377,12 +377,16 @@ private: QGLContext *m_ctx; }; +QT_END_NAMESPACE +Q_DECLARE_METATYPE(GLuint) +QT_BEGIN_NAMESPACE + class Q_OPENGL_EXPORT QGLTextureDestroyer : public QObject { Q_OBJECT public: QGLTextureDestroyer() : QObject() { - qRegisterMetaType("GLuint"); + qRegisterMetaType(); connect(this, SIGNAL(freeTexture(QGLContext *, QPlatformPixmap *, GLuint)), this, SLOT(freeTexture_slot(QGLContext *, QPlatformPixmap *, GLuint))); } -- cgit v1.2.3