From 4dd9a020017b0663b5b51883809721351c3e1f89 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Tue, 1 Apr 2014 12:17:14 +0300 Subject: d3dcompiler_qt: Fix default precompiled path The trailing slash was missing, which caused the resulting path to be wrong. Change-Id: Iaa9dee15e744307c2d438181964b71c412fd9709 Reviewed-by: Oliver Wolff --- src/angle/src/d3dcompiler/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/angle/src/d3dcompiler/main.cpp b/src/angle/src/d3dcompiler/main.cpp index 63ee1cf976..7647319396 100644 --- a/src/angle/src/d3dcompiler/main.cpp +++ b/src/angle/src/d3dcompiler/main.cpp @@ -207,7 +207,7 @@ HRESULT WINAPI D3DCompile( if (qEnvironmentVariableIsSet("QT_D3DCOMPILER_BINARY_DIR")) precompiledPath = QString::fromLocal8Bit(qgetenv("QT_D3DCOMPILER_BINARY_DIR")); else - precompiledPath = QStringLiteral(":/qt.d3dcompiler"); // Default QRC path + precompiledPath = QStringLiteral(":/qt.d3dcompiler/"); // Default QRC path if (QDir(precompiledPath).exists()) binaryPaths.append(precompiledPath); -- cgit v1.2.3