From 5713dde8a1e6a35483134ffe9d986db66b208cf5 Mon Sep 17 00:00:00 2001 From: Olivier Goffart Date: Wed, 7 Mar 2012 12:24:30 +0100 Subject: Fix deadlock in QPropertyAnimation Commit 1e6514a714c1f55b9cb57d2b8b65bc2305c2e2c6 changed the mutex from recursive to non-recursive, which could introduce dead lock if the animation starts other animation (This is the case in QMainWindow layouts) Change-Id: I1b149b78a802748eb24b5700fffeca0b8555f005 Reviewed-by: Friedemann Kleint --- src/corelib/animation/qpropertyanimation.cpp | 1 + .../qpropertyanimation/tst_qpropertyanimation.cpp | 45 ++++++++++++++++++++++ 2 files changed, 46 insertions(+) diff --git a/src/corelib/animation/qpropertyanimation.cpp b/src/corelib/animation/qpropertyanimation.cpp index 83ae7bafaa..f7ba49c3cd 100644 --- a/src/corelib/animation/qpropertyanimation.cpp +++ b/src/corelib/animation/qpropertyanimation.cpp @@ -281,6 +281,7 @@ void QPropertyAnimation::updateState(QAbstractAnimation::State newState, d->updateMetaProperty(); animToStop = hash.value(key, 0); hash.insert(key, this); + locker.unlock(); // update the default start value if (oldState == Stopped) { d->setDefaultStartEndValue(d->targetValue->property(d->propertyName.constData())); diff --git a/tests/auto/corelib/animation/qpropertyanimation/tst_qpropertyanimation.cpp b/tests/auto/corelib/animation/qpropertyanimation/tst_qpropertyanimation.cpp index 534dec8160..05d1569988 100644 --- a/tests/auto/corelib/animation/qpropertyanimation/tst_qpropertyanimation.cpp +++ b/tests/auto/corelib/animation/qpropertyanimation/tst_qpropertyanimation.cpp @@ -123,6 +123,7 @@ private slots: void deletedInUpdateCurrentTime(); void totalDuration(); void zeroLoopCount(); + void recursiveAnimations(); }; void tst_QPropertyAnimation::initTestCase() @@ -1237,5 +1238,49 @@ void tst_QPropertyAnimation::zeroLoopCount() QCOMPARE(finishedSpy.count(), 0); } + +class RecursiveObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(qreal x READ x WRITE setX) + Q_PROPERTY(qreal y READ y WRITE setY) +public: + RecursiveObject() : m_x(0), m_y(0) { + animation.setTargetObject(this); + animation.setPropertyName("y"); + animation.setDuration(30); + } + qreal x() const { return m_x; } + void setX(qreal x) { + m_x = x; + animation.setEndValue(x); + animation.start(); + } + qreal y() const { return m_y; } + void setY(qreal y) { m_y = y; } + + qreal m_x; + qreal m_y; + QPropertyAnimation animation; +}; + + +void tst_QPropertyAnimation::recursiveAnimations() +{ + RecursiveObject o; + QPropertyAnimation anim; + anim.setTargetObject(&o); + anim.setPropertyName("x"); + anim.setDuration(30); + + anim.setEndValue(4000); + anim.start(); + QTest::qWait(anim.duration() + o.animation.duration()); + QTRY_COMPARE(anim.state(), QAbstractAnimation::Stopped); + QTRY_COMPARE(o.animation.state(), QAbstractAnimation::Stopped); + QCOMPARE(o.y(), qreal(4000)); +} + + QTEST_MAIN(tst_QPropertyAnimation) #include "tst_qpropertyanimation.moc" -- cgit v1.2.3