From 5fe0c9e9b02669c8690d78b5305e1291d0f807bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Morten=20Johan=20S=C3=B8rvig?= Date: Wed, 19 Mar 2014 10:11:32 +0100 Subject: Cocoa: Set surface resolution for all GL surfaces Change-Id: Ic54ad954a157ff777312361b7816b1752afbf75f Reviewed-by: Paul Olav Tvete --- src/plugins/platforms/cocoa/qcocoawindow.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm index 957428d043..293d3093e3 100644 --- a/src/plugins/platforms/cocoa/qcocoawindow.mm +++ b/src/plugins/platforms/cocoa/qcocoawindow.mm @@ -392,7 +392,7 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw) // problem, except if the appilcation wants to have a "custom" viewport. // (like the hellogl example) if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7 - && tlw->surfaceType() == QSurface::OpenGLSurface) { + && tlw->supportsOpenGL()) { BOOL enable = qt_mac_resolveOption(YES, tlw, "_q_mac_wantsBestResolutionOpenGLSurface", "QT_MAC_WANTS_BEST_RESOLUTION_OPENGL_SURFACE"); [m_contentView setWantsBestResolutionOpenGLSurface:enable]; -- cgit v1.2.3