From c47f4361751a13cf729e9f0ea8d9646391732e5d Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 16 Aug 2019 11:39:20 +0200 Subject: Avoid double QCache lookup in QOpenGLProgramBinaryCache Change-Id: I4384a15f0b89e1f6d7f59bff1816fc2e6fc6adfe Reviewed-by: Marc Mutz --- src/gui/opengl/qopenglprogrambinarycache.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/gui/opengl/qopenglprogrambinarycache.cpp b/src/gui/opengl/qopenglprogrambinarycache.cpp index 40237b9935..c3fb375a20 100644 --- a/src/gui/opengl/qopenglprogrambinarycache.cpp +++ b/src/gui/opengl/qopenglprogrambinarycache.cpp @@ -264,10 +264,8 @@ public: bool QOpenGLProgramBinaryCache::load(const QByteArray &cacheKey, uint programId) { QMutexLocker lock(&m_mutex); - if (m_memCache.contains(cacheKey)) { - const MemCacheEntry *e = m_memCache[cacheKey]; + if (const MemCacheEntry *e = m_memCache.object(cacheKey)) return setProgramBinary(programId, e->format, e->blob.constData(), e->blob.size()); - } QByteArray buf; const QString fn = cacheFileName(cacheKey); -- cgit v1.2.3