From 29c99bddbf48f97b054a34354f55b36a3f84a62c Mon Sep 17 00:00:00 2001 From: Jarek Kobus Date: Mon, 22 Jun 2020 10:12:38 +0200 Subject: Use QList instead of QVector in examples Task-number: QTBUG-84469 Change-Id: Id14119168bb1bf11f99bda7ef6ee9cf51bcfab2e Reviewed-by: Sona Kurazyan --- examples/corelib/serialization/savegame/game.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples/corelib/serialization/savegame/game.cpp') diff --git a/examples/corelib/serialization/savegame/game.cpp b/examples/corelib/serialization/savegame/game.cpp index 58fc087b1f..bb7c2013f2 100644 --- a/examples/corelib/serialization/savegame/game.cpp +++ b/examples/corelib/serialization/savegame/game.cpp @@ -63,7 +63,7 @@ Character Game::player() const return mPlayer; } -QVector Game::levels() const +QList Game::levels() const { return mLevels; } @@ -80,7 +80,7 @@ void Game::newGame() mLevels.reserve(2); Level village(QStringLiteral("Village")); - QVector villageNpcs; + QList villageNpcs; villageNpcs.reserve(2); villageNpcs.append(Character(QStringLiteral("Barry the Blacksmith"), QRandomGenerator::global()->bounded(8, 11), @@ -92,7 +92,7 @@ void Game::newGame() mLevels.append(village); Level dungeon(QStringLiteral("Dungeon")); - QVector dungeonNpcs; + QList dungeonNpcs; dungeonNpcs.reserve(3); dungeonNpcs.append(Character(QStringLiteral("Eric the Evil"), QRandomGenerator::global()->bounded(18, 26), -- cgit v1.2.3