From 25fcded977e5283ff0e33e0465abbb544a41f30e Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Tue, 18 Apr 2023 13:57:45 +0200 Subject: cube example: always set required state in paintGL MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ...instead of expecting whatever was set in initializeGL will persist. Task-number: QTBUG-111304 Pick-to: 6.5 6.4 Change-Id: Ifcf75a3df9bed6a45d2e9264a5e3f32504b42313 Reviewed-by: Morten Johan Sørvig Reviewed-by: Lorn Potter --- examples/opengl/cube/mainwidget.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'examples/opengl/cube') diff --git a/examples/opengl/cube/mainwidget.cpp b/examples/opengl/cube/mainwidget.cpp index 50207a9f22..e67c93da5a 100644 --- a/examples/opengl/cube/mainwidget.cpp +++ b/examples/opengl/cube/mainwidget.cpp @@ -72,14 +72,6 @@ void MainWidget::initializeGL() initShaders(); initTextures(); -//! [2] - // Enable depth buffer - glEnable(GL_DEPTH_TEST); - - // Enable back face culling - glEnable(GL_CULL_FACE); -//! [2] - geometries = new GeometryEngine; // Use QBasicTimer because its faster than QTimer @@ -147,6 +139,14 @@ void MainWidget::paintGL() // Clear color and depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +//! [2] + // Enable depth buffer + glEnable(GL_DEPTH_TEST); + + // Enable back face culling + glEnable(GL_CULL_FACE); +//! [2] + texture->bind(); program.bind(); -- cgit v1.2.3