From fb7bfbf18d91d0bd0f1c88ee6043e3dfa7ae9b9e Mon Sep 17 00:00:00 2001 From: Alexander Volkov Date: Tue, 20 Dec 2016 21:37:37 +0300 Subject: examples: Use QOverload to select overloaded signals and slots We can use QOverload since Qt 5.7 (it depends on Q_COMPILER_VARIADIC_TEMPLATES which is required since Qt 5.7). Use it in the examples to show the best practice. qOverload currently can't be used because it requires c++14. Change-Id: I94a3c0db9d551fe169fa3d19c07ec0b329d5946c Reviewed-by: Friedemann Kleint Reviewed-by: Olivier Goffart (Woboq GmbH) --- examples/opengl/paintedwindow/paintedwindow.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'examples/opengl/paintedwindow') diff --git a/examples/opengl/paintedwindow/paintedwindow.cpp b/examples/opengl/paintedwindow/paintedwindow.cpp index 6e031e5cb7..799431a765 100644 --- a/examples/opengl/paintedwindow/paintedwindow.cpp +++ b/examples/opengl/paintedwindow/paintedwindow.cpp @@ -95,9 +95,7 @@ PaintedWindow::PaintedWindow() connect(screen(), &QScreen::orientationChanged, this, &PaintedWindow::orientationChanged); connect(m_animation, &QAbstractAnimation::finished, this, &PaintedWindow::rotationDone); - typedef void (PaintedWindow::*PaintedWindowVoidSlot)(); - connect(this, &PaintedWindow::rotationChanged, - this, static_cast(&PaintedWindow::paint)); + connect(this, &PaintedWindow::rotationChanged, this, QOverload<>::of(&PaintedWindow::paint)); } void PaintedWindow::exposeEvent(QExposeEvent *) -- cgit v1.2.3