From c72b821b5911842757a3929fb287471ad5d457ea Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 24 Mar 2017 14:54:24 +0100 Subject: Add the Vulkan cube example Features a little bit more than a cube, though. Change-Id: I636d4875ba9ccf722ed3caab97f14570be785748 Reviewed-by: Andy Nichols --- examples/vulkan/hellovulkancubes/shader.cpp | 94 +++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 examples/vulkan/hellovulkancubes/shader.cpp (limited to 'examples/vulkan/hellovulkancubes/shader.cpp') diff --git a/examples/vulkan/hellovulkancubes/shader.cpp b/examples/vulkan/hellovulkancubes/shader.cpp new file mode 100644 index 0000000000..e1c01c6842 --- /dev/null +++ b/examples/vulkan/hellovulkancubes/shader.cpp @@ -0,0 +1,94 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "shader.h" +#include +#include +#include + +void Shader::load(QVulkanInstance *inst, VkDevice dev, const QString &fn) +{ + reset(); + m_maybeRunning = true; + m_future = QtConcurrent::run([inst, dev, fn]() { + ShaderData sd; + QFile f(fn); + if (!f.open(QIODevice::ReadOnly)) { + qWarning("Failed to open %s", qPrintable(fn)); + return sd; + } + QByteArray blob = f.readAll(); + VkShaderModuleCreateInfo shaderInfo; + memset(&shaderInfo, 0, sizeof(shaderInfo)); + shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; + shaderInfo.codeSize = blob.size(); + shaderInfo.pCode = reinterpret_cast(blob.constData()); + VkResult err = inst->deviceFunctions(dev)->vkCreateShaderModule(dev, &shaderInfo, nullptr, &sd.shaderModule); + if (err != VK_SUCCESS) { + qWarning("Failed to create shader module: %d", err); + return sd; + } + return sd; + }); +} + +ShaderData *Shader::data() +{ + if (m_maybeRunning && !m_data.isValid()) + m_data = m_future.result(); + + return &m_data; +} + +void Shader::reset() +{ + *data() = ShaderData(); + m_maybeRunning = false; +} -- cgit v1.2.3