From 806dda08d685bc5f9ed71dfe8b61f21848d48066 Mon Sep 17 00:00:00 2001 From: Gabriel de Dietrich Date: Fri, 17 Aug 2012 13:23:19 +0200 Subject: Moving .qdoc files under examples/widgets/doc Updated those .qdoc files to refer to the new relative examples emplacement. Images and snippets to be moved later. Also grouped all widgets related examples under widgets. Change-Id: Ib29696e2d8948524537f53e8dda88f9ee26a597f Reviewed-by: J-P Nurmi --- examples/widgets/animation/sub-attaq/torpedo.cpp | 114 +++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 examples/widgets/animation/sub-attaq/torpedo.cpp (limited to 'examples/widgets/animation/sub-attaq/torpedo.cpp') diff --git a/examples/widgets/animation/sub-attaq/torpedo.cpp b/examples/widgets/animation/sub-attaq/torpedo.cpp new file mode 100644 index 0000000000..34c32fe059 --- /dev/null +++ b/examples/widgets/animation/sub-attaq/torpedo.cpp @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "torpedo.h" +#include "pixmapitem.h" +#include "boat.h" +#include "graphicsscene.h" +#include "animationmanager.h" +#include "qanimationstate.h" + +#include +#include +#include + +Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big), + currentSpeed(0) +{ + setZValue(2); +} + +void Torpedo::launch() +{ + QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos"); + AnimationManager::self()->registerAnimation(launchAnimation); + launchAnimation->setEndValue(QPointF(x(),qobject_cast(scene())->sealLevel() - 15)); + launchAnimation->setEasingCurve(QEasingCurve::InQuad); + launchAnimation->setDuration(y()/currentSpeed*10); + connect(launchAnimation,SIGNAL(valueChanged(QVariant)),this,SLOT(onAnimationLaunchValueChanged(QVariant))); + connect(this,SIGNAL(torpedoExploded()), launchAnimation, SLOT(stop())); + + //We setup the state machine of the torpedo + QStateMachine *machine = new QStateMachine(this); + + //This state is when the launch animation is playing + QAnimationState *launched = new QAnimationState(machine); + launched->setAnimation(launchAnimation); + + //End + QFinalState *final = new QFinalState(machine); + + machine->setInitialState(launched); + + //### Add a nice animation when the torpedo is destroyed + launched->addTransition(this, SIGNAL(torpedoExploded()),final); + + //If the animation is finished, then we move to the final state + launched->addTransition(launched, SIGNAL(animationFinished()), final); + + //The machine has finished to be executed, then the boat is dead + connect(machine,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished())); + + machine->start(); +} + +void Torpedo::setCurrentSpeed(int speed) +{ + if (speed < 0) { + qWarning("Torpedo::setCurrentSpeed : The speed is invalid"); + return; + } + currentSpeed = speed; +} + +void Torpedo::onAnimationLaunchValueChanged(const QVariant &) +{ + foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) { + if (Boat *b = qgraphicsitem_cast(item)) + b->destroy(); + } +} + +void Torpedo::destroy() +{ + emit torpedoExploded(); +} -- cgit v1.2.3