From 806dda08d685bc5f9ed71dfe8b61f21848d48066 Mon Sep 17 00:00:00 2001 From: Gabriel de Dietrich Date: Fri, 17 Aug 2012 13:23:19 +0200 Subject: Moving .qdoc files under examples/widgets/doc Updated those .qdoc files to refer to the new relative examples emplacement. Images and snippets to be moved later. Also grouped all widgets related examples under widgets. Change-Id: Ib29696e2d8948524537f53e8dda88f9ee26a597f Reviewed-by: J-P Nurmi --- examples/widgets/doc/eventtransitions.qdoc | 72 ++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 examples/widgets/doc/eventtransitions.qdoc (limited to 'examples/widgets/doc/eventtransitions.qdoc') diff --git a/examples/widgets/doc/eventtransitions.qdoc b/examples/widgets/doc/eventtransitions.qdoc new file mode 100644 index 0000000000..ef3f657c3d --- /dev/null +++ b/examples/widgets/doc/eventtransitions.qdoc @@ -0,0 +1,72 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** GNU Free Documentation License +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms +** and conditions contained in a signed written agreement between you +** and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/eventtransitions + \title Event Transitions Example + + The Event Transitions example shows how to use event transitions, a + feature of \l{The State Machine Framework}. + + \snippet statemachine/eventtransitions/main.cpp 0 + + The \c Window class's constructors begins by creating a button. + + \snippet statemachine/eventtransitions/main.cpp 1 + + Two states, \c s1 and \c s2, are created; upon entry they will assign + "Outside" and "Inside" to the button's text, respectively. + + \snippet statemachine/eventtransitions/main.cpp 2 + + When the button receives an event of type QEvent::Enter and the state + machine is in state \c s1, the machine will transition to state \c s2. + + \snippet statemachine/eventtransitions/main.cpp 3 + + When the button receives an event of type QEvent::Leave and the state + machine is in state \c s2, the machine will transition back to state \c + s1. + + \snippet statemachine/eventtransitions/main.cpp 4 + + Next, the state \c s3 is created. \c s3 will be entered when the button + receives an event of type QEvent::MouseButtonPress and the state machine + is in state \c s2. When the button receives an event of type + QEvent::MouseButtonRelease and the state machine is in state \c s3, the + machine will transition back to state \c s2. + + \snippet statemachine/eventtransitions/main.cpp 5 + + Finally, the states are added to the machine as top-level states, the + initial state is set to be \c s1 ("Outside"), and the machine is started. + + \snippet statemachine/eventtransitions/main.cpp 6 + + The main() function constructs a Window object and shows it. + +*/ -- cgit v1.2.3