From d16c565ca6a55788435c52ad45647eda67854d80 Mon Sep 17 00:00:00 2001 From: Frederik Gladhorn Date: Tue, 18 Sep 2012 20:32:53 +0200 Subject: Move opengl/wid/net example docs to proper folders. Change-Id: I846439a9cf7ad965ed27a00f98dbc4ff97abe73b Reviewed-by: Jerome Pasion Reviewed-by: Martin Smith --- examples/widgets/doc/src/menus.qdoc | 218 ++++++++++++++++++++++++++++++++++++ 1 file changed, 218 insertions(+) create mode 100644 examples/widgets/doc/src/menus.qdoc (limited to 'examples/widgets/doc/src/menus.qdoc') diff --git a/examples/widgets/doc/src/menus.qdoc b/examples/widgets/doc/src/menus.qdoc new file mode 100644 index 0000000000..3531e439c1 --- /dev/null +++ b/examples/widgets/doc/src/menus.qdoc @@ -0,0 +1,218 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** GNU Free Documentation License +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms +** and conditions contained in a signed written agreement between you +** and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example mainwindows/menus + \title Menus Example + + The Menus example demonstrates how menus can be used in a main + window application. + + A menu widget can be either a pull-down menu in a menu bar or a + standalone context menu. Pull-down menus are shown by the menu bar + when the user clicks on the respective item or presses the + specified shortcut key. Context menus are usually invoked by some + special keyboard key or by right-clicking. + + \image menus-example.png + + A menu consists of a list of \e action items. In applications, + many common commands can be invoked via menus, toolbar buttons as + well as keyboard shortcuts. Since the user expects the commands to + be performed in the same way, regardless of the user interface + used, it is useful to represent each command as an action. + + The Menus example consists of one single class, \c MainWindow, derived + from the QMainWindow class. When choosing one of the + action items in our application, it will display the item's path + in its central widget. + + \section1 MainWindow Class Definition + + QMainWindow provides a main application window, with a menu bar, + tool bars, dock widgets and a status bar around a large central + widget. + + \snippet mainwindows/menus/mainwindow.h 0 + + In this example, we will see how to implement pull-down menus as + well as a context menu. In order to implement a custom context + menu we must reimplement QWidget's \l + {QWidget::}{contextMenuEvent()} function to receive the context + menu events for our main window. + + \snippet mainwindows/menus/mainwindow.h 1 + + We must also implement a collection of private slots to respond to + the user activating any of our menu entries. Note that these + slots are left out of this documentation since they are trivial, + i.e., most of them are only displaying the action's path in the + main window's central widget. + + \snippet mainwindows/menus/mainwindow.h 2 + + We have chosen to simplify the constructor by implementing two + private convenience functions to create the various actions, to + add them to menus and to insert the menus into our main window's + menu bar. + + \snippet mainwindows/menus/mainwindow.h 3 + + Finally, we declare the various menus and actions as well as a + simple information label in the application wide scope. + + The QMenu class provides a menu widget for use in menu bars, + context menus, and other popup menus while the QAction class + provides an abstract user interface action that can be inserted + into widgets. + + In some situations it is useful to group actions together, e.g., + we have a \uicontrol {Left Align} action, a \uicontrol {Right Align} action, a + \uicontrol {Justify} action, and a \uicontrol {Center} action, and we want + only one of these actions to be active at any one time. One simple + way of achieving this is to group the actions together in an + action group using the QActionGroup class. + + \section1 MainWindow Class Implementation + + In the constructor, we start off by creating a regular QWidget and + make it our main window's central widget. Note that the main + window takes ownership of the widget pointer and deletes it at the + appropriate time. + + \snippet mainwindows/menus/mainwindow.cpp 0 + \codeline + \snippet mainwindows/menus/mainwindow.cpp 1 + + Then we create the information label as well as a top and bottom + filler that we add to a layout which we install on the central + widget. QMainWindow objects come with their own customized layout + and setting a layout on a the actual main window, or creating a + layout with a main window as a parent, is considered an error. You + should always set your own layout on the central widget instead. + + \snippet mainwindows/menus/mainwindow.cpp 2 + + To create the actions and menus we call our two convenience + functions: \c createActions() and \c createMenus(). We will get + back to these shortly. + + QMainWindow's \l {QMainWindow::statusBar()}{statusBar()} function + returns the status bar for the main window (if the status bar does + not exist, this function will create and return an empty status + bar). We initialize the status bar and window title, resize the + window to an appropriate size as well as ensure that the main + window cannot be resized to a smaller size than the given + one. + + Now, let's take a closer look at the \c createActions() convenience + function that creates the various actions: + + \snippet mainwindows/menus/mainwindow.cpp 4 + \dots + + A QAction object may contain an icon, a text, a shortcut, a status + tip, a "What's This?" text, and a tooltip. Most of these can be + set in the constructor, but they can also be set independently + using the provided convenience functions. + + In the \c createActions() function, we first create a \c newAct + action. We make \uicontrol Ctrl+N its shortcut using the + QAction::setShortcut() function, and we set its status tip using the + QAction::setStatusTip() function (the status tip is displayed on all + status bars provided by the action's top-level parent widget). We + also connect its \l {QAction::}{triggered()} signal to the \c + newFile() slot. + + The rest of the actions are created in a similar manner. Please + see the source code for details. + + \snippet mainwindows/menus/mainwindow.cpp 7 + + + Once we have created the \uicontrol {Left Align}, \uicontrol {Right Align}, + \uicontrol {Justify}, and a \uicontrol {Center} actions, we can also create + the previously mentioned action group. + + Each action is added to the group using QActionGroup's \l + {QActionGroup::}{addAction()} function. Note that an action also + can be added to a group by creating it with the group as its + parent. Since an action group is exclusive by default, only one of + the actions in the group is checked at any one time (this can be + altered using the QActionGroup::setExclusive() function). + + When all the actions are created, we use the \c createMenus() + function to add the actions to the menus and to insert the menus + into the menu bar: + + \snippet mainwindows/menus/mainwindow.cpp 8 + + QMenuBar's \l {QMenuBar::addMenu()}{addMenu()} function appends a + new QMenu with the given title, to the menu bar (note that the + menu bar takes ownership of the menu). We use QWidget's \l + {QWidget::addAction()}{addAction()} function to add each action to + the corresponding menu. + + Alternatively, the QMenu class provides several \l + {QMenu::addAction()}{addAction()} convenience functions that create + and add new actions from given texts and/or icons. You can also + provide a member that will automatically connect to the new + action's \l {QAction::triggered()}{triggered()} signal, and a + shortcut represented by a QKeySequence instance. + + The QMenu::addSeparator() function creates and returns a new + separator action, i.e. an action for which QAction::isSeparator() + returns true, and adds the new action to the menu's list of + actions. + + \snippet mainwindows/menus/mainwindow.cpp 12 + + Note the \uicontrol Format menu. First of all, it is added as a submenu + to the \uicontrol Edit Menu using QMenu's \l + {QMenu::addMenu()}{addMenu()} function. Secondly, take a look at the + alignment actions: In the \c createActions() function we added the + \c leftAlignAct, \c rightAlignAct, \c justifyAct and \c centerAct + actions to an action group. Nevertheless, we must add each action + to the menu separately while the action group does its magic + behind the scene. + + \snippet mainwindows/menus/mainwindow.cpp 3 + + To provide a custom context menu, we must reimplement QWidget's \l + {QWidget::}{contextMenuEvent()} function to receive the widget's + context menu events (note that the default implementation simply + ignores these events). + + Whenever we receive such an event, we create a menu containing the + \uicontrol Cut, \uicontrol Copy and \uicontrol Paste actions. Context menus can be + executed either asynchronously using the \l {QMenu::}{popup()} + function or synchronously using the \l {QMenu::}{exec()} + function. In this example, we have chosen to show the menu using + its \l {QMenu::}{exec()} function. By passing the event's position + as argument we ensure that the context menu appears at the + expected position. +*/ -- cgit v1.2.3