From 23a79b9119fdd05837feff55c1444d53245138bf Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Wed, 12 Mar 2014 09:34:36 +0100 Subject: Remove calls to setlocale in QtOpenGL cube example. This is causing compilation errors on some Windows CE configurations: mainwidget.cpp(130) : error C3861: 'setlocale': identifier not found mainwidget.cpp(149) : error C3861: 'setlocale': identifier not found Change-Id: Ie863cd7c9c53cfef4074dabffe157d9068654a1c Reviewed-by: Laszlo Agocs Reviewed-by: Gunnar Sletta --- examples/opengl/cube/mainwidget.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'examples') diff --git a/examples/opengl/cube/mainwidget.cpp b/examples/opengl/cube/mainwidget.cpp index 8c87de6736..5c1cd28b54 100644 --- a/examples/opengl/cube/mainwidget.cpp +++ b/examples/opengl/cube/mainwidget.cpp @@ -43,7 +43,6 @@ #include #include -#include MainWidget::MainWidget(QWidget *parent) : QGLWidget(parent), @@ -126,9 +125,6 @@ void MainWidget::initializeGL() //! [3] void MainWidget::initShaders() { - // Override system locale until shaders are compiled - setlocale(LC_NUMERIC, "C"); - // Compile vertex shader if (!program.addShaderFromSourceFile(QGLShader::Vertex, ":/vshader.glsl")) close(); @@ -144,9 +140,6 @@ void MainWidget::initShaders() // Bind shader pipeline for use if (!program.bind()) close(); - - // Restore system locale - setlocale(LC_ALL, ""); } //! [3] -- cgit v1.2.3