From 44933343937d7a6d9f6afe1f8e0b0f93a387b100 Mon Sep 17 00:00:00 2001 From: Marc Mutz Date: Tue, 7 Feb 2023 13:52:50 +0100 Subject: savegame ex.: use ranged instead of indexed loops MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Modernizes the code, and fixes qsizetype/int mismatch. Task-number: QTBUG-108857 Pick-to: 6.5 6.4 6.2 Change-Id: Id4262ee0bcb673d62135a81c30976903eef3e5e2 Reviewed-by: MÃ¥rten Nordheim --- examples/corelib/serialization/savegame/game.cpp | 4 ++-- examples/corelib/serialization/savegame/level.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'examples') diff --git a/examples/corelib/serialization/savegame/game.cpp b/examples/corelib/serialization/savegame/game.cpp index f66e8553f9..21dedf9482 100644 --- a/examples/corelib/serialization/savegame/game.cpp +++ b/examples/corelib/serialization/savegame/game.cpp @@ -121,8 +121,8 @@ void Game::read(const QJsonObject &json) QJsonArray levelArray = json["levels"].toArray(); mLevels.clear(); mLevels.reserve(levelArray.size()); - for (int levelIndex = 0; levelIndex < levelArray.size(); ++levelIndex) { - QJsonObject levelObject = levelArray[levelIndex].toObject(); + for (const QJsonValue &v : levelArray) { + QJsonObject levelObject = v.toObject(); Level level; level.read(levelObject); mLevels.append(level); diff --git a/examples/corelib/serialization/savegame/level.cpp b/examples/corelib/serialization/savegame/level.cpp index 04edadf7f6..c2f88c3434 100644 --- a/examples/corelib/serialization/savegame/level.cpp +++ b/examples/corelib/serialization/savegame/level.cpp @@ -35,8 +35,8 @@ void Level::read(const QJsonObject &json) QJsonArray npcArray = json["npcs"].toArray(); mNpcs.clear(); mNpcs.reserve(npcArray.size()); - for (int npcIndex = 0; npcIndex < npcArray.size(); ++npcIndex) { - QJsonObject npcObject = npcArray[npcIndex].toObject(); + for (const QJsonValue &v : npcArray) { + QJsonObject npcObject = v.toObject(); Character npc; npc.read(npcObject); mNpcs.append(npc); -- cgit v1.2.3