From 5f637a190f14494c1e0af42e81601e9e002133f4 Mon Sep 17 00:00:00 2001 From: Thomas McGuire Date: Thu, 12 Apr 2012 14:54:45 +0200 Subject: Fix finding EGL on QNX A recent change in platformsupport required "egl" to be defined, otherwise the QNX plugin would fail at runtime with unresolved symbols. Now the EGL config test passes. Change-Id: I111eb939abac86885bcdb35d5f5899f515bd8c4e Reviewed-by: Sean Harmer Reviewed-by: Kevin Krammer Reviewed-by: Rafael Roquetto Reviewed-by: Robin Burchell --- mkspecs/common/qcc-base-qnx.conf | 1 + 1 file changed, 1 insertion(+) (limited to 'mkspecs/common') diff --git a/mkspecs/common/qcc-base-qnx.conf b/mkspecs/common/qcc-base-qnx.conf index ec0d27873d..5233ccc610 100644 --- a/mkspecs/common/qcc-base-qnx.conf +++ b/mkspecs/common/qcc-base-qnx.conf @@ -27,6 +27,7 @@ QMAKE_LIBS_NETWORK = -lsocket # OpenGL libraries have a dependency on libEGL QMAKE_LIBS_OPENGL_ES1 = -lGLES_CM -lEGL QMAKE_LIBS_OPENGL_ES2 = -lGLESv2 -lEGL +QMAKE_LIBS_EGL = -lEGL # When using this mkspec to build Qt apps (ie - not Qt itself) we want to build # against the NDK's target directory which is referenced by the QNX_TARGET environment -- cgit v1.2.3