From 3d0a60aaa4077a897d02ca5f3c0cc2d7da1007c3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tor=20Arne=20Vestb=C3=B8?= Date: Wed, 3 Apr 2013 15:05:06 +0200 Subject: Enable C++11 on OSX when using Clang MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This means we have to bump the deployment target to Lion (10.7), as the LLVM 'libc++' C++ standard library does not support Snow Leopard (10.6). For iOS the deployment target has to be bumped from 4.3 to 5.0, but we don't enable C++11 by default yet as it's not tested enough on iOS. Users who wish to deploy to 10.6 need to build their own Qt, passing -no-c++11 to configure. Change-Id: I7b5d20ab002db889d1091a4b7ff600f62caa7f06 Reviewed-by: Morten Johan Sørvig --- mkspecs/features/mac/sdk.prf | 3 +++ 1 file changed, 3 insertions(+) (limited to 'mkspecs/features/mac') diff --git a/mkspecs/features/mac/sdk.prf b/mkspecs/features/mac/sdk.prf index eaa3108a8b..10d94bed11 100644 --- a/mkspecs/features/mac/sdk.prf +++ b/mkspecs/features/mac/sdk.prf @@ -40,6 +40,9 @@ isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK # FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec' version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator) + # C++11 support may affect the deployment target + c++11: load(c++11) + ios:!host_build: \ deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET else: \ -- cgit v1.2.3