From e0c0e83fd5534b24f18d5e02a453182df54933e0 Mon Sep 17 00:00:00 2001 From: Jason Barron Date: Mon, 15 Oct 2012 14:16:51 +0200 Subject: Add ANGLE as a 3rdparty library to Qt. ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint --- src/3rdparty/angle/src/common/angleutils.h | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/3rdparty/angle/src/common/angleutils.h (limited to 'src/3rdparty/angle/src/common/angleutils.h') diff --git a/src/3rdparty/angle/src/common/angleutils.h b/src/3rdparty/angle/src/common/angleutils.h new file mode 100644 index 0000000000..ff9730c4da --- /dev/null +++ b/src/3rdparty/angle/src/common/angleutils.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// angleutils.h: Common ANGLE utilities. + +#ifndef COMMON_ANGLEUTILS_H_ +#define COMMON_ANGLEUTILS_H_ + +// A macro to disallow the copy constructor and operator= functions +// This must be used in the private: declarations for a class +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&) + +#if defined(_MSC_VER) +#define snprintf _snprintf +#endif + +#define VENDOR_ID_AMD 0x1002 +#define VENDOR_ID_INTEL 0x8086 +#define VENDOR_ID_NVIDIA 0x10DE + +#endif // COMMON_ANGLEUTILS_H_ -- cgit v1.2.3