From 710ad8ce1bd5d01ce048851d210ac3831ca17dde Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Wed, 3 Apr 2013 19:57:09 +0300 Subject: Upgrade ANGLE to DX11 Proto Upgrades ANGLE to dx11proto (dx11-MRT-support tag), which splits out support for DirectX9 & DirectX11. The DX9 codepath is used by default; CONFIG+=angle_d3d11 must be passed to the ANGLE project to build for DX11. Existing patches to ANGLE have been updated (or removed if no longer needed), and a patch has been added to make DX9/DX11 codepaths mutually exclusive. Change-Id: Ibe13befadb94f04883eca449d0ee1f0da955ff92 Reviewed-by: Oswald Buddenhagen Reviewed-by: Gunnar Sletta Reviewed-by: Friedemann Kleint Reviewed-by: Axel Waggershauser --- src/3rdparty/angle/src/compiler/Initialize.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/3rdparty/angle/src/compiler/Initialize.cpp') diff --git a/src/3rdparty/angle/src/compiler/Initialize.cpp b/src/3rdparty/angle/src/compiler/Initialize.cpp index 3e94ce7ba8..97b46f898e 100644 --- a/src/3rdparty/angle/src/compiler/Initialize.cpp +++ b/src/3rdparty/angle/src/compiler/Initialize.cpp @@ -654,4 +654,6 @@ void InitExtensionBehavior(const ShBuiltInResources& resources, extBehavior["GL_OES_EGL_image_external"] = EBhUndefined; if (resources.ARB_texture_rectangle) extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined; + if (resources.EXT_draw_buffers) + extBehavior["GL_EXT_draw_buffers"] = EBhUndefined; } -- cgit v1.2.3