From e0c0e83fd5534b24f18d5e02a453182df54933e0 Mon Sep 17 00:00:00 2001 From: Jason Barron Date: Mon, 15 Oct 2012 14:16:51 +0200 Subject: Add ANGLE as a 3rdparty library to Qt. ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint --- src/3rdparty/angle/src/compiler/OutputGLSLBase.h | 53 ++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 src/3rdparty/angle/src/compiler/OutputGLSLBase.h (limited to 'src/3rdparty/angle/src/compiler/OutputGLSLBase.h') diff --git a/src/3rdparty/angle/src/compiler/OutputGLSLBase.h b/src/3rdparty/angle/src/compiler/OutputGLSLBase.h new file mode 100644 index 0000000000..efd0b5fc2d --- /dev/null +++ b/src/3rdparty/angle/src/compiler/OutputGLSLBase.h @@ -0,0 +1,53 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_ +#define CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_ + +#include + +#include "compiler/ForLoopUnroll.h" +#include "compiler/intermediate.h" +#include "compiler/ParseHelper.h" + +class TOutputGLSLBase : public TIntermTraverser +{ +public: + TOutputGLSLBase(TInfoSinkBase& objSink); + +protected: + TInfoSinkBase& objSink() { return mObjSink; } + void writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr); + void writeVariableType(const TType& type); + virtual bool writeVariablePrecision(TPrecision precision) = 0; + void writeFunctionParameters(const TIntermSequence& args); + const ConstantUnion* writeConstantUnion(const TType& type, const ConstantUnion* pConstUnion); + + virtual void visitSymbol(TIntermSymbol* node); + virtual void visitConstantUnion(TIntermConstantUnion* node); + virtual bool visitBinary(Visit visit, TIntermBinary* node); + virtual bool visitUnary(Visit visit, TIntermUnary* node); + virtual bool visitSelection(Visit visit, TIntermSelection* node); + virtual bool visitAggregate(Visit visit, TIntermAggregate* node); + virtual bool visitLoop(Visit visit, TIntermLoop* node); + virtual bool visitBranch(Visit visit, TIntermBranch* node); + + void visitCodeBlock(TIntermNode* node); + +private: + TInfoSinkBase& mObjSink; + bool mDeclaringVariables; + + // Structs are declared as the tree is traversed. This set contains all + // the structs already declared. It is maintained so that a struct is + // declared only once. + typedef std::set DeclaredStructs; + DeclaredStructs mDeclaredStructs; + + ForLoopUnroll mLoopUnroll; +}; + +#endif // CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_ -- cgit v1.2.3