From 0a7aebadfbb3534284546aa3ca8612314c08f136 Mon Sep 17 00:00:00 2001 From: Miguel Costa Date: Tue, 26 Jun 2018 16:56:45 +0200 Subject: Update ANGLE to chromium/3280 Change-Id: I0802c0d7486f772d361f87a544d6c5af937f4ca1 Reviewed-by: Friedemann Kleint --- .../translator/VectorizeVectorScalarArithmetic.h | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h (limited to 'src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h') diff --git a/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h b/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h new file mode 100644 index 0000000000..69f092e039 --- /dev/null +++ b/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h @@ -0,0 +1,25 @@ +// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float +// vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary +// operations inside vector constructors are also turned into vector operations. +// +// This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA +// driver version 387.92. It works around the most common occurrences of the bug. + +#ifndef COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ +#define COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ + +namespace sh +{ + +class TIntermBlock; +class TSymbolTable; + +void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ \ No newline at end of file -- cgit v1.2.3