From 0a7aebadfbb3534284546aa3ca8612314c08f136 Mon Sep 17 00:00:00 2001 From: Miguel Costa Date: Tue, 26 Jun 2018 16:56:45 +0200 Subject: Update ANGLE to chromium/3280 Change-Id: I0802c0d7486f772d361f87a544d6c5af937f4ca1 Reviewed-by: Friedemann Kleint --- .../src/libANGLE/renderer/d3d/TextureStorage.h | 44 +++++++++++++++++----- 1 file changed, 34 insertions(+), 10 deletions(-) (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h') diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h index 417237495d..383fbc2141 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h @@ -9,20 +9,19 @@ #ifndef LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ #define LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ -#include "libANGLE/Error.h" - #include "common/debug.h" -#include "libANGLE/Error.h" +#include "libANGLE/angletypes.h" #include #include namespace gl { +class Context; struct ImageIndex; struct Box; struct PixelUnpackState; -} +} // namespace gl namespace rx { @@ -36,23 +35,48 @@ class TextureStorage : angle::NonCopyable TextureStorage() {} virtual ~TextureStorage() {} + virtual gl::Error onDestroy(const gl::Context *context); + virtual int getTopLevel() const = 0; virtual bool isRenderTarget() const = 0; virtual bool isManaged() const = 0; virtual bool supportsNativeMipmapFunction() const = 0; virtual int getLevelCount() const = 0; - virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTargetD3D **outRT) = 0; - virtual gl::Error generateMipmap(const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex) = 0; + virtual gl::Error getRenderTarget(const gl::Context *context, + const gl::ImageIndex &index, + RenderTargetD3D **outRT) = 0; + virtual gl::Error generateMipmap(const gl::Context *context, + const gl::ImageIndex &sourceIndex, + const gl::ImageIndex &destIndex) = 0; - virtual gl::Error copyToStorage(TextureStorage *destStorage) = 0; - virtual gl::Error setData(const gl::ImageIndex &index, ImageD3D *image, const gl::Box *destBox, GLenum type, - const gl::PixelUnpackState &unpack, const uint8_t *pixelData) = 0; + virtual gl::Error copyToStorage(const gl::Context *context, TextureStorage *destStorage) = 0; + virtual gl::Error setData(const gl::Context *context, + const gl::ImageIndex &index, + ImageD3D *image, + const gl::Box *destBox, + GLenum type, + const gl::PixelUnpackState &unpack, + const uint8_t *pixelData) = 0; // This is a no-op for most implementations of TextureStorage. Some (e.g. TextureStorage11_2D) might override it. - virtual gl::Error useLevelZeroWorkaroundTexture(bool useLevelZeroTexture) { return gl::Error(GL_NO_ERROR); } + virtual gl::Error useLevelZeroWorkaroundTexture(const gl::Context *context, + bool useLevelZeroTexture); }; +inline gl::Error TextureStorage::onDestroy(const gl::Context *context) +{ + return gl::NoError(); } +inline gl::Error TextureStorage::useLevelZeroWorkaroundTexture(const gl::Context *context, + bool useLevelZeroTexture) +{ + return gl::NoError(); +} + +using TexStoragePointer = angle::UniqueObjectPointer; + +} // namespace rx + #endif // LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ -- cgit v1.2.3