From c276aa51303b7c6f8e4cd854aadf8344a906e50f Mon Sep 17 00:00:00 2001 From: Oliver Wolff Date: Thu, 19 May 2016 10:55:46 +0200 Subject: ANGLE: fixed usage of shared handles for WinRT/WinPhone applications Both checks are not relevant in Qt's context and were skipped before but they sneaked back in with the latest ANGLE update. Change-Id: Ic44de5468a3254afd76ef4804d97d245676daeb1 Reviewed-by: Maurice Kalinowski --- src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp') diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp index 62badccefc..0173311bc6 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp @@ -2618,12 +2618,15 @@ bool Renderer11::getShareHandleSupport() const return false; } + // Qt: we don't care about the 9_3 limitation +#if 0 // Also disable share handles on Feature Level 9_3, since it doesn't support share handles on RGBA8 textures/swapchains. if (mRenderer11DeviceCaps.featureLevel <= D3D_FEATURE_LEVEL_9_3) { mSupportsShareHandles = false; return false; } +#endif // Find out which type of D3D11 device the Renderer11 is using d3d11::ANGLED3D11DeviceType deviceType = getDeviceType(); -- cgit v1.2.3