From e12ba07322cd61c5cf50c25ed8d1f08f6b1ff879 Mon Sep 17 00:00:00 2001 From: Oliver Wolff Date: Thu, 24 Mar 2016 12:38:18 +0100 Subject: Update ANGLE to chromium/2651 Change-Id: I1cd32b780b1a0b913fab870e155ae1f4f9ac40d7 Reviewed-by: Maurice Kalinowski --- .../renderer/d3d/d3d11/win32/NativeWindow.cpp | 156 ++++++++++++++++++++- 1 file changed, 150 insertions(+), 6 deletions(-) (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32') diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp index 696dfd72f8..da6460b136 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp @@ -7,19 +7,42 @@ // NativeWindow.cpp: Handler for managing HWND native window types. #include "libANGLE/renderer/d3d/d3d11/NativeWindow.h" +#include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h" #include "common/debug.h" +#include +#if !defined(__MINGW32__) +#include +#endif + namespace rx { -NativeWindow::NativeWindow(EGLNativeWindowType window) : mWindow(window) +NativeWindow::NativeWindow(EGLNativeWindowType window, + const egl::Config *config, + bool directComposition) + : mWindow(window), + mDirectComposition(directComposition), + mDevice(nullptr), + mCompositionTarget(nullptr), + mVisual(nullptr), + mConfig(config) { } +NativeWindow::~NativeWindow() +{ +#if !defined(__MINGW32__) + SafeRelease(mCompositionTarget); + SafeRelease(mDevice); + SafeRelease(mVisual); +#endif +} + bool NativeWindow::initialize() -{ - return true; +{ + return true; } bool NativeWindow::getClientRect(LPRECT rect) @@ -47,7 +70,117 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory return E_INVALIDARG; } - DXGI_SWAP_CHAIN_DESC swapChainDesc = { 0 }; +#if !defined(__MINGW32__) + if (mDirectComposition) + { + HMODULE dcomp = ::GetModuleHandle(TEXT("dcomp.dll")); + if (!dcomp) + { + return E_INVALIDARG; + } + + typedef HRESULT(WINAPI * PFN_DCOMPOSITION_CREATE_DEVICE)( + IDXGIDevice * dxgiDevice, REFIID iid, void **dcompositionDevice); + PFN_DCOMPOSITION_CREATE_DEVICE createDComp = + reinterpret_cast( + GetProcAddress(dcomp, "DCompositionCreateDevice")); + if (!createDComp) + { + return E_INVALIDARG; + } + + if (!mDevice) + { + IDXGIDevice *dxgiDevice = d3d11::DynamicCastComObject(device); + HRESULT result = createDComp(dxgiDevice, __uuidof(IDCompositionDevice), + reinterpret_cast(&mDevice)); + SafeRelease(dxgiDevice); + + if (FAILED(result)) + { + return result; + } + } + + if (!mCompositionTarget) + { + HRESULT result = mDevice->CreateTargetForHwnd(mWindow, TRUE, &mCompositionTarget); + if (FAILED(result)) + { + return result; + } + } + + if (!mVisual) + { + HRESULT result = mDevice->CreateVisual(&mVisual); + if (FAILED(result)) + { + return result; + } + } + + IDXGIFactory2 *factory2 = d3d11::DynamicCastComObject(factory); + DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; + swapChainDesc.Width = width; + swapChainDesc.Height = height; + swapChainDesc.Format = format; + swapChainDesc.Stereo = FALSE; + swapChainDesc.SampleDesc.Count = 1; + swapChainDesc.SampleDesc.Quality = 0; + swapChainDesc.BufferUsage = + DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_BACK_BUFFER | DXGI_USAGE_SHADER_INPUT; + swapChainDesc.BufferCount = 2; + swapChainDesc.Scaling = DXGI_SCALING_STRETCH; + swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; + swapChainDesc.AlphaMode = + mConfig->alphaSize == 0 ? DXGI_ALPHA_MODE_IGNORE : DXGI_ALPHA_MODE_PREMULTIPLIED; + swapChainDesc.Flags = 0; + IDXGISwapChain1 *swapChain1 = nullptr; + HRESULT result = + factory2->CreateSwapChainForComposition(device, &swapChainDesc, nullptr, &swapChain1); + if (SUCCEEDED(result)) + { + *swapChain = static_cast(swapChain1); + } + mVisual->SetContent(swapChain1); + mCompositionTarget->SetRoot(mVisual); + SafeRelease(factory2); + return result; + } + + // Use IDXGIFactory2::CreateSwapChainForHwnd if DXGI 1.2 is available to create a DXGI_SWAP_EFFECT_SEQUENTIAL swap chain. + IDXGIFactory2 *factory2 = d3d11::DynamicCastComObject(factory); + if (factory2 != nullptr) + { + DXGI_SWAP_CHAIN_DESC1 swapChainDesc = { 0 }; + swapChainDesc.Width = width; + swapChainDesc.Height = height; + swapChainDesc.Format = format; + swapChainDesc.Stereo = FALSE; + swapChainDesc.SampleDesc.Count = 1; + swapChainDesc.SampleDesc.Quality = 0; + swapChainDesc.BufferUsage = + DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT | DXGI_USAGE_BACK_BUFFER; + swapChainDesc.BufferCount = 1; + swapChainDesc.Scaling = DXGI_SCALING_STRETCH; + swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL; + swapChainDesc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED; + swapChainDesc.Flags = 0; + IDXGISwapChain1 *swapChain1 = nullptr; + HRESULT result = factory2->CreateSwapChainForHwnd(device, mWindow, &swapChainDesc, nullptr, nullptr, &swapChain1); + if (SUCCEEDED(result)) + { + const HRESULT makeWindowAssociationResult = factory->MakeWindowAssociation(mWindow, DXGI_MWA_NO_ALT_ENTER); + UNUSED_VARIABLE(makeWindowAssociationResult); + *swapChain = static_cast(swapChain1); + } + SafeRelease(factory2); + return result; + } +#endif // !__MINGW32__ + + DXGI_SWAP_CHAIN_DESC swapChainDesc = {}; swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Format = format; swapChainDesc.BufferDesc.Width = width; @@ -56,7 +189,8 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory swapChainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapChainDesc.BufferDesc.RefreshRate.Numerator = 0; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; - swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_BACK_BUFFER; + swapChainDesc.BufferUsage = + DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT | DXGI_USAGE_BACK_BUFFER; swapChainDesc.Flags = 0; swapChainDesc.OutputWindow = mWindow; swapChainDesc.SampleDesc.Count = 1; @@ -68,9 +202,19 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory if (SUCCEEDED(result)) { const HRESULT makeWindowAssociationResult = factory->MakeWindowAssociation(mWindow, DXGI_MWA_NO_ALT_ENTER); - UNUSED_TRACE_VARIABLE(makeWindowAssociationResult); + UNUSED_VARIABLE(makeWindowAssociationResult); } return result; } #endif + +void NativeWindow::commitChange() +{ +#if !defined(__MINGW32__) + if (mDevice) + { + mDevice->Commit(); + } +#endif +} } -- cgit v1.2.3