From 710ad8ce1bd5d01ce048851d210ac3831ca17dde Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Wed, 3 Apr 2013 19:57:09 +0300 Subject: Upgrade ANGLE to DX11 Proto Upgrades ANGLE to dx11proto (dx11-MRT-support tag), which splits out support for DirectX9 & DirectX11. The DX9 codepath is used by default; CONFIG+=angle_d3d11 must be passed to the ANGLE project to build for DX11. Existing patches to ANGLE have been updated (or removed if no longer needed), and a patch has been added to make DX9/DX11 codepaths mutually exclusive. Change-Id: Ibe13befadb94f04883eca449d0ee1f0da955ff92 Reviewed-by: Oswald Buddenhagen Reviewed-by: Gunnar Sletta Reviewed-by: Friedemann Kleint Reviewed-by: Axel Waggershauser --- src/3rdparty/angle/src/libGLESv2/precompiled.h | 45 ++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 src/3rdparty/angle/src/libGLESv2/precompiled.h (limited to 'src/3rdparty/angle/src/libGLESv2/precompiled.h') diff --git a/src/3rdparty/angle/src/libGLESv2/precompiled.h b/src/3rdparty/angle/src/libGLESv2/precompiled.h new file mode 100644 index 0000000000..b8b043c964 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/precompiled.h @@ -0,0 +1,45 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// precompiled.h: Precompiled header file for libGLESv2. + +#define GL_APICALL +#include +#include + +#define EGLAPI +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include // for std::min and std::max +#include +#include +#include +#include +#include +#include +#include + +#if defined(ANGLE_ENABLE_D3D11) +# include +# include +#else +# include +#endif +#include + +#ifdef _MSC_VER +#include +#endif -- cgit v1.2.3