From e0c0e83fd5534b24f18d5e02a453182df54933e0 Mon Sep 17 00:00:00 2001 From: Jason Barron Date: Mon, 15 Oct 2012 14:16:51 +0200 Subject: Add ANGLE as a 3rdparty library to Qt. ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint --- src/angle/angle.pro | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 src/angle/angle.pro (limited to 'src/angle/angle.pro') diff --git a/src/angle/angle.pro b/src/angle/angle.pro new file mode 100644 index 0000000000..00e0501d60 --- /dev/null +++ b/src/angle/angle.pro @@ -0,0 +1,19 @@ +TEMPLATE = subdirs +SUBDIRS += src + +# We need to call syncqt manually instead of using "load(qt_module_headers)" for several reasons: +# 1) qt_module_headers assumes the TARGET is the same as the include directory (eg: libGLESv2 != GLES2) +# 2) If we made a 'QtANGLE' module, the include directory would be flattened which won't work since +# we need to support "#include " +!build_pass { + qtPrepareTool(QMAKE_SYNCQT, syncqt) + QTDIR = $$[QT_HOST_PREFIX] + exists($$QTDIR/.qmake.cache): \ + mod_component_base = $$QTDIR + else: \ + mod_component_base = $$dirname(_QMAKE_CACHE_) + QMAKE_SYNCQT += -minimal -module KHR -module EGL -module GLES2 \ + -mkspecsdir $$[QT_HOST_DATA/get]/mkspecs -outdir $$mod_component_base $$dirname(_QMAKE_CONF_) + !silent:message($$QMAKE_SYNCQT) + system($$QMAKE_SYNCQT)|error("Failed to run: $$QMAKE_SYNCQT") +} -- cgit v1.2.3