From 11a2226cfe336a0d3cbed5ff090dcc657911a8ef Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Tue, 1 Oct 2013 09:44:12 +0300 Subject: ANGLE: Support WinRT This enables EGL for WinRT's native types, and adjusts some codepaths to accommodate differences in between desktop Windows and WinRT. - WinRT native handles added to eglplatform.h - References to native handles in libEGL/libGLESv2 follow eglplatform.h - D3D 11.1 structures and methods used when necessary - TLS replaced with thread attribute - LocalAlloc/Free replaced with Heap API Change-Id: Ia90377e700d335a1c569c2145008dd4b0dfd84d3 Reviewed-by: Friedemann Kleint --- src/angle/src/config.pri | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/angle/src/config.pri') diff --git a/src/angle/src/config.pri b/src/angle/src/config.pri index 1c6d8b0167..ed2558117e 100644 --- a/src/angle/src/config.pri +++ b/src/angle/src/config.pri @@ -37,8 +37,9 @@ DEFINES += _WINDOWS \ NOMINMAX \ WIN32_LEAN_AND_MEAN=1 -# Defines specifying the API version (0x0600 = Vista) -DEFINES += _WIN32_WINNT=0x0600 WINVER=0x0600 +# Defines specifying the API version (0x0600 = Vista, 0x0602 = Win8)) +winrt: DEFINES += _WIN32_WINNT=0x0602 WINVER=0x0602 +else: DEFINES += _WIN32_WINNT=0x0600 WINVER=0x0600 # ANGLE specific defines DEFINES += ANGLE_DISABLE_TRACE \ -- cgit v1.2.3