From ffceaf62135e58cfc14d3d9fd058ff0c08baf1e9 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Mon, 1 Sep 2014 12:11:59 +0300 Subject: ANGLE: Fix -angle-d3d11 on MSVC2010 Allow the D3D11 renderer to build with the June 2010 DirectX SDK. Change-Id: I2343acedab16845d6a0d4a53cf3145f583efc4a7 Reviewed-by: Andreas Holzammer Reviewed-by: Friedemann Kleint --- src/angle/src/config.pri | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/angle/src/config.pri') diff --git a/src/angle/src/config.pri b/src/angle/src/config.pri index ccc4cb16a1..88c65802de 100644 --- a/src/angle/src/config.pri +++ b/src/angle/src/config.pri @@ -37,7 +37,7 @@ DEFINES += _WINDOWS \ NOMINMAX \ WIN32_LEAN_AND_MEAN=1 -!winrt: DEFINES += ANGLE_ENABLE_D3D9 +!winrt: DEFINES += ANGLE_ENABLE_D3D9 ANGLE_SKIP_DXGI_1_2_CHECK angle_d3d11 { DEFINES += ANGLE_ENABLE_D3D11 ANGLE_DEFAULT_D3D11=1 -- cgit v1.2.3