From b7fd19b434acb06b5311ac48ca1808aa33b89d9c Mon Sep 17 00:00:00 2001 From: Jonathan Liu Date: Sun, 16 Dec 2012 04:22:11 +1100 Subject: ANGLE: Always use DEF_FILE on Windows Building ANGLE with MinGW results in too many symbols being exported in the DLLs. Always use DEF_FILE on Windows to limit the symbols exported and eliminate symbol conflicts when libEGL/libGLESv2 is linked by other libraries that include their own version of ANGLE (e.g. QtWebKit). Change-Id: I7bb1f90d9996eabf30095323e9399efa1c23e3a1 Reviewed-by: Friedemann Kleint --- src/angle/src/libGLESv2/libGLESv2.pro | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/angle/src/libGLESv2/libGLESv2.pro') diff --git a/src/angle/src/libGLESv2/libGLESv2.pro b/src/angle/src/libGLESv2/libGLESv2.pro index f4cbfd0494..1075591c4b 100644 --- a/src/angle/src/libGLESv2/libGLESv2.pro +++ b/src/angle/src/libGLESv2/libGLESv2.pro @@ -67,7 +67,7 @@ SOURCES += \ SSE2_SOURCES += $$ANGLE_DIR/src/libGLESv2/TextureSSE2.cpp -msvc:DEF_FILE = $$ANGLE_DIR/src/libGLESv2/$${TARGET}.def +!static:DEF_FILE = $$ANGLE_DIR/src/libGLESv2/$${TARGET}.def float_converter.target = float_converter float_converter.commands = python $$ANGLE_DIR/src/libGLESv2/Float16ToFloat32.py \ -- cgit v1.2.3