From 3c092b7e584f8af5e1ff39f8e3fc3ee756bee610 Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Fri, 2 Nov 2012 10:41:22 +0100 Subject: Improve Direct X SDK detection in configure.exe Check presence of Direct X SDK depending on compiler version. Check for presence of the headers d3dcompile.h and intrin.h (SSE2) as well as d3d9.lib and the shader compiler since the header d3dcompile.h is also present in MinGW. Change-Id: I7ee9701f4f9dc175ed2d733db79dda46de4d69f1 Reviewed-by: Kai Koehne --- src/angle/src/libGLESv2/libGLESv2.pro | 1 + 1 file changed, 1 insertion(+) (limited to 'src/angle/src/libGLESv2') diff --git a/src/angle/src/libGLESv2/libGLESv2.pro b/src/angle/src/libGLESv2/libGLESv2.pro index c8da379862..ae522b2dd5 100644 --- a/src/angle/src/libGLESv2/libGLESv2.pro +++ b/src/angle/src/libGLESv2/libGLESv2.pro @@ -7,6 +7,7 @@ include(../common/common.pri) INCLUDEPATH += $$OUT_PWD/.. +# Remember to adapt tools/configure/configureapp.cpp if the Direct X version changes. LIBS += -ld3d9 -ld3dcompiler STATICLIBS = translator_common translator_hlsl preprocessor -- cgit v1.2.3