From 8e380c2021aa40796e7924c70d9906cfbd6ab677 Mon Sep 17 00:00:00 2001 From: Oswald Buddenhagen Date: Thu, 16 Apr 2015 20:00:11 +0200 Subject: remove redundant definition of ANGLE_ENABLE_D3D11 config.pri already defines it (as needed). Change-Id: If0e87d23a560c6de37457b2d8d3a84b6dc16396f Reviewed-by: Andrew Knight --- src/angle/src/libGLESv2/libGLESv2.pro | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/angle') diff --git a/src/angle/src/libGLESv2/libGLESv2.pro b/src/angle/src/libGLESv2/libGLESv2.pro index a783318bb1..1bf9af0436 100644 --- a/src/angle/src/libGLESv2/libGLESv2.pro +++ b/src/angle/src/libGLESv2/libGLESv2.pro @@ -20,7 +20,7 @@ for(libname, STATICLIBS) { PRE_TARGETDEPS += $$staticlib } -DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION GL_APICALL= GL_GLEXT_PROTOTYPES= EGLAPI= ANGLE_ENABLE_D3D11 +DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION GL_APICALL= GL_GLEXT_PROTOTYPES= EGLAPI= !winrt: DEFINES += ANGLE_ENABLE_D3D9 ANGLE_SKIP_DXGI_1_2_CHECK HEADERS += \ -- cgit v1.2.3