From ece0c0a5e7e0b18beb58ccd868bde54c7be64f78 Mon Sep 17 00:00:00 2001 From: Allan Sandfeld Jensen Date: Fri, 22 Nov 2019 14:46:58 +0100 Subject: Tidy nullptr usage Move away from using 0 as pointer literal. Done using clang-tidy. This is not complete as run-clang-tidy can't handle all of qtbase in one go. Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0 Reviewed-by: Friedemann Kleint Reviewed-by: Lars Knoll --- src/gui/kernel/qopenglwindow.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui/kernel/qopenglwindow.cpp') diff --git a/src/gui/kernel/qopenglwindow.cpp b/src/gui/kernel/qopenglwindow.cpp index 022a47c919..2ea8f43711 100644 --- a/src/gui/kernel/qopenglwindow.cpp +++ b/src/gui/kernel/qopenglwindow.cpp @@ -208,8 +208,8 @@ QOpenGLWindowPrivate::~QOpenGLWindowPrivate() Q_Q(QOpenGLWindow); if (q->isValid()) { q->makeCurrent(); // this works even when the platformwindow is destroyed - paintDevice.reset(0); - fbo.reset(0); + paintDevice.reset(nullptr); + fbo.reset(nullptr); blitter.destroy(); q->doneCurrent(); } @@ -692,7 +692,7 @@ QPaintDevice *QOpenGLWindow::redirected(QPoint *) const Q_D(const QOpenGLWindow); if (QOpenGLContext::currentContext() == d->context.data()) return d->paintDevice.data(); - return 0; + return nullptr; } QT_END_NAMESPACE -- cgit v1.2.3