From 9610458e0c460fc9a478678528fdb406b6d0f8e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Tue, 21 Feb 2012 13:24:39 +0100 Subject: Use "OpenGL" instead of just "GL" in documentation. Change-Id: I81a0beebc0241b9699ce321174e13a93e76e45e8 Reviewed-by: Gunnar Sletta --- src/gui/kernel/qopenglcontext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/kernel') diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp index c263a2a84e..f9ebf8820c 100644 --- a/src/gui/kernel/qopenglcontext.cpp +++ b/src/gui/kernel/qopenglcontext.cpp @@ -239,7 +239,7 @@ void QOpenGLContext::setShareContext(QOpenGLContext *shareContext) } /*! - Sets the \a screen the GL context should be valid for. You need to call + Sets the \a screen the OpenGL context should be valid for. You need to call create() before it takes effect. */ void QOpenGLContext::setScreen(QScreen *screen) -- cgit v1.2.3