From d8bef6bb2e7523112781ad81e0268fa67b610c3b Mon Sep 17 00:00:00 2001 From: Laszlo Papp Date: Fri, 15 Mar 2013 04:54:43 +0000 Subject: Add a minor convenience for calculating the distance to a point Change-Id: I312727bf6858ead6c30fe20bf3abc5afc73a3a14 Reviewed-by: Sean Harmer --- src/gui/math3d/qvector3d.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gui/math3d/qvector3d.h') diff --git a/src/gui/math3d/qvector3d.h b/src/gui/math3d/qvector3d.h index 879b2125ea..49d9ca6bf8 100644 --- a/src/gui/math3d/qvector3d.h +++ b/src/gui/math3d/qvector3d.h @@ -97,6 +97,7 @@ public: static QVector3D normal (const QVector3D& v1, const QVector3D& v2, const QVector3D& v3); + float distanceToPoint(const QVector3D& point) const; float distanceToPlane(const QVector3D& plane, const QVector3D& normal) const; float distanceToPlane(const QVector3D& plane1, const QVector3D& plane2, const QVector3D& plane3) const; float distanceToLine(const QVector3D& point, const QVector3D& direction) const; -- cgit v1.2.3