From 337c279215fa6daf12a1cd1370bcbf10db809bb0 Mon Sep 17 00:00:00 2001 From: Volker Krause Date: Fri, 1 May 2015 13:15:22 +0200 Subject: Make data tables const. Moves some of them to the .rodata section, the rest at least to .data.rel.ro[.local]. Change-Id: I85676ddf22b0c0097f3f0dce4c3dc018dc29d045 Reviewed-by: Marc Mutz Reviewed-by: Thiago Macieira Reviewed-by: Giuseppe D'Angelo --- src/gui/opengl/qopenglengineshadermanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/opengl/qopenglengineshadermanager.cpp') diff --git a/src/gui/opengl/qopenglengineshadermanager.cpp b/src/gui/opengl/qopenglengineshadermanager.cpp index 853ad8b711..7e53c01cba 100644 --- a/src/gui/opengl/qopenglengineshadermanager.cpp +++ b/src/gui/opengl/qopenglengineshadermanager.cpp @@ -511,7 +511,7 @@ GLuint QOpenGLEngineShaderManager::getUniformLocation(Uniform id) if (uniformLocations.isEmpty()) uniformLocations.fill(GLuint(-1), NumUniforms); - static const char *uniformNames[] = { + static const char *const uniformNames[] = { "imageTexture", "patternColor", "globalOpacity", -- cgit v1.2.3