From 1e8de50674f5b33a50c45224b7e07b3f974f6ab0 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Tue, 4 Mar 2014 15:06:36 +0100 Subject: Avoid using direct OpenGL calls in gui and widgets MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763 Reviewed-by: Jørgen Lind --- src/gui/opengl/qopenglshaderprogram.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gui/opengl/qopenglshaderprogram.cpp') diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp index 08930b558e..d2429cdd23 100644 --- a/src/gui/opengl/qopenglshaderprogram.cpp +++ b/src/gui/opengl/qopenglshaderprogram.cpp @@ -3035,7 +3035,8 @@ int QOpenGLShaderProgram::maxGeometryOutputVertices() const { GLint n = 0; #if defined(QT_OPENGL_3_2) - glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &n); + Q_D(const QOpenGLShaderProgram); + d->glfuncs->glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &n); #endif return n; } -- cgit v1.2.3