From d13e3441a9a3f11c7f9c9ebb21a514526987f56e Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Thu, 5 Jul 2012 14:52:53 +0200 Subject: Fix division by zero in triangulating stroker. Task-number: QTBUG-15621 Change-Id: I10e0e39e57078507a01e1c2edb59fa52fd932f6c Reviewed-by: Gunnar Sletta --- src/gui/opengl/qtriangulatingstroker_p.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gui/opengl/qtriangulatingstroker_p.h') diff --git a/src/gui/opengl/qtriangulatingstroker_p.h b/src/gui/opengl/qtriangulatingstroker_p.h index 4f36a4e6e6..532172c05d 100644 --- a/src/gui/opengl/qtriangulatingstroker_p.h +++ b/src/gui/opengl/qtriangulatingstroker_p.h @@ -123,6 +123,7 @@ inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, fl { float dx = x2 - x1; float dy = y2 - y1; + Q_ASSERT(dx != 0 || dy != 0); float pw; -- cgit v1.2.3