From 08ee579cf025ad868bb405835b57d31e512b6fd6 Mon Sep 17 00:00:00 2001 From: Giuseppe D'Angelo Date: Mon, 14 Dec 2015 14:23:46 +0100 Subject: QOpenGLTexture: fix the number of faces returned by faces() Change-Id: I7bf08eee357fb9641ff9118edcf97809f98605b7 Reviewed-by: Sean Harmer --- src/gui/opengl/qopengltexture.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/opengl') diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp index 33c0d0bb60..02dee5a90a 100644 --- a/src/gui/opengl/qopengltexture.cpp +++ b/src/gui/opengl/qopengltexture.cpp @@ -97,9 +97,11 @@ QOpenGLTexturePrivate::QOpenGLTexturePrivate(QOpenGLTexture::Target textureTarge break; case QOpenGLTexture::TargetCubeMap: bindingTarget = QOpenGLTexture::BindingTargetCubeMap; + faces = 6; break; case QOpenGLTexture::TargetCubeMapArray: bindingTarget = QOpenGLTexture::BindingTargetCubeMapArray; + faces = 6; break; case QOpenGLTexture::Target2DMultisample: bindingTarget = QOpenGLTexture::BindingTarget2DMultisample; -- cgit v1.2.3