From 434f2b8968b7c41969cef06931bf6f09305550aa Mon Sep 17 00:00:00 2001 From: Volker Krause Date: Sun, 13 Mar 2016 11:10:06 +0100 Subject: Don't quote newlines in multi-line shader linker errors. Change-Id: I055758b73a9992786b6c4542396dc82fda1444b5 Reviewed-by: Sean Harmer --- src/gui/opengl/qopenglshaderprogram.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui/opengl') diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp index bb60139ed6..4134513210 100644 --- a/src/gui/opengl/qopenglshaderprogram.cpp +++ b/src/gui/opengl/qopenglshaderprogram.cpp @@ -1050,9 +1050,9 @@ bool QOpenGLShaderProgram::link() if (!d->linked) { QString name = objectName(); if (name.isEmpty()) - qWarning() << "QOpenGLShader::link:" << d->log; + qWarning("QOpenGLShader::link: %ls", qUtf16Printable(d->log)); else - qWarning() << "QOpenGLShader::link[" << name << "]:" << d->log; + qWarning("QOpenGLShader::link[%ls]: %ls", qUtf16Printable(name), qUtf16Printable(d->log)); } delete [] logbuf; } -- cgit v1.2.3