From cfdc5628b1fc2cbafa2aebca38995e5718fcb0de Mon Sep 17 00:00:00 2001 From: Casper van Donderen Date: Mon, 7 May 2012 15:50:31 +0200 Subject: Doc: Modularize QtGui documentation. This change moves the snippets and images to the modularized directories. Change-Id: I5f86f598fbe7c47d632c613b85d94ced89ba2c29 Reviewed-by: Marius Storm-Olsen --- src/gui/painting/qmatrix.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/gui/painting/qmatrix.cpp') diff --git a/src/gui/painting/qmatrix.cpp b/src/gui/painting/qmatrix.cpp index c26d7e5d98..afefb1787c 100644 --- a/src/gui/painting/qmatrix.cpp +++ b/src/gui/painting/qmatrix.cpp @@ -114,7 +114,7 @@ QT_BEGIN_NAMESPACE \row \li \inlineimage qmatrix-simpletransformation.png \li - \snippet doc/src/snippets/matrix/matrix.cpp 0 + \snippet matrix/matrix.cpp 0 \endtable Although these functions are very convenient, it can be more @@ -126,7 +126,7 @@ QT_BEGIN_NAMESPACE \row \li \inlineimage qmatrix-combinedtransformation.png \li - \snippet doc/src/snippets/matrix/matrix.cpp 1 + \snippet matrix/matrix.cpp 1 \endtable \section1 Basic Matrix Operations @@ -142,7 +142,7 @@ QT_BEGIN_NAMESPACE QMatrix transforms a point in the plane to another point using the following formulas: - \snippet doc/src/snippets/code/src_gui_painting_qmatrix.cpp 0 + \snippet code/src_gui_painting_qmatrix.cpp 0 The point \e (x, y) is the original point, and \e (x', y') is the transformed point. \e (x', y') can be transformed back to \e (x, @@ -174,7 +174,7 @@ QT_BEGIN_NAMESPACE \row \li \inlineimage qmatrix-combinedtransformation.png \li - \snippet doc/src/snippets/matrix/matrix.cpp 2 + \snippet matrix/matrix.cpp 2 \endtable \sa QPainter, QTransform, {Coordinate System}, @@ -342,7 +342,7 @@ void QMatrix::setMatrix(qreal m11, qreal m12, qreal m21, qreal m22, qreal dx, qr The coordinates are transformed using the following formulas: - \snippet doc/src/snippets/code/src_gui_painting_qmatrix.cpp 1 + \snippet code/src_gui_painting_qmatrix.cpp 1 The point (x, y) is the original point, and (x', y') is the transformed point. @@ -427,7 +427,7 @@ QRect QMatrix::mapRect(const QRect &rect) const The rectangle's coordinates are transformed using the following formulas: - \snippet doc/src/snippets/code/src_gui_painting_qmatrix.cpp 2 + \snippet code/src_gui_painting_qmatrix.cpp 2 If rotation or shearing has been specified, this function returns the \e bounding rectangle. To retrieve the exact region the given @@ -741,7 +741,7 @@ QPainterPath QMatrix::map(const QPainterPath &path) const The rectangle's coordinates are transformed using the following formulas: - \snippet doc/src/snippets/code/src_gui_painting_qmatrix.cpp 3 + \snippet code/src_gui_painting_qmatrix.cpp 3 Polygons and rectangles behave slightly differently when transformed (due to integer rounding), so -- cgit v1.2.3